Since a lot of people are having frustrations with tax inefficiency, I thought I would create a few tweaks to help soothe your pain
(this has also been added to
TweakMB!). If someone else has already come up with these tweaks, then please pardon my redundancy!
Go to your
PRESENTATIONS.TXT module file and find the following (this is under the "prsnt_budget_report" header):
2106 2 1224979098644774918 27 3 0 4 0 32 2 1224979098644774913 3 32 2 1224979098644774914 0 2121 3 1224979098644774924 1224979098644774913 3 2107 2 1224979098644774924 5 2110 2 1224979098644774924 70 2122 3 1224979098644774925 1224979098644774914 1224979098644774924 2108 2 1224979098644774925 100 2106 2 1224979098644774919 1224979098644774925
The
3 in red represents the number of centers you must own before tax inefficiency goes into effect (a "center" being defined as any village, town, or castle that you are lord of). It's actually a "greater than" check, which means that with the default value of 3, you must own 4 or more centers before having tax inefficiency. If you want to completely eliminate tax inefficiency, simply change this to a very high number, such as 999 (ie, you can never own 999 centers, so you would never have tax inefficiency).
The
100 in blue represents the final divider for the tax inefficiency calculation. For example, changing this to 500 would reduce your tax inefficiency to 1/5th of it's default value. Likewise, changing it to 20 would increase your tax inefficiency 5x over.