Jezecek02
Recruit
Greetings Mount & Blade: Bannerlord community,
I’d like to discuss concerns about spears in the game, touching upon issues such as slow attack speed, bouncing off when too close, the difficulty of facing multiple opponents, and the apparent imbalance compared to two-handed axes and swingable polearms. These issues might affect the game’s realism and balance.
Specific Concerns:
1. Attack Speed and Blocking: The animation for spear attacks feels slower than expected, affecting both effectiveness and the frequency of being blocked, especially against shields.
2. Bouncing Off: Spears tend to bounce off when enemies get too close, rather than dealing damage. A sharp spearhead should cause some harm in such situations.
3. Facing Multiple Opponents: Spear users struggle when handling multiple enemies, leading to overwhelming situations.
4. Imbalance Compared to Other Weapons: Two-handed axes and swingable polearms appear to have a significant advantage, being both powerful and relatively fast. Balancing these weapons could contribute to a more diverse and enjoyable gameplay experience.
Suggested Challenge:
I propose a challenge to the developers: Win practice fights at least five times in each culture’s arenas using a spear. If this proves challenging, adjustments may be needed to bring spears more in line with other weapons.
Closing Note:
I deeply appreciate Mount & Blade: Bannerlord as a unique and captivating gaming experience. Addressing these concerns can contribute to making the game even more exceptional. Let’s collaborate to ensure this outstanding game reaches its full potential.
Thank you for your attention and if someone from the developer team reads this, thank you for your dedication for improving this fantastic game.
I’d like to discuss concerns about spears in the game, touching upon issues such as slow attack speed, bouncing off when too close, the difficulty of facing multiple opponents, and the apparent imbalance compared to two-handed axes and swingable polearms. These issues might affect the game’s realism and balance.
Specific Concerns:
1. Attack Speed and Blocking: The animation for spear attacks feels slower than expected, affecting both effectiveness and the frequency of being blocked, especially against shields.
2. Bouncing Off: Spears tend to bounce off when enemies get too close, rather than dealing damage. A sharp spearhead should cause some harm in such situations.
3. Facing Multiple Opponents: Spear users struggle when handling multiple enemies, leading to overwhelming situations.
4. Imbalance Compared to Other Weapons: Two-handed axes and swingable polearms appear to have a significant advantage, being both powerful and relatively fast. Balancing these weapons could contribute to a more diverse and enjoyable gameplay experience.
Suggested Challenge:
I propose a challenge to the developers: Win practice fights at least five times in each culture’s arenas using a spear. If this proves challenging, adjustments may be needed to bring spears more in line with other weapons.
Closing Note:
I deeply appreciate Mount & Blade: Bannerlord as a unique and captivating gaming experience. Addressing these concerns can contribute to making the game even more exceptional. Let’s collaborate to ensure this outstanding game reaches its full potential.
Thank you for your attention and if someone from the developer team reads this, thank you for your dedication for improving this fantastic game.