SP - Economy Smithing Feedback - V1.2.6

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Over all the smithing improvements are great. The issue where your sixth order was ranked as a 300+ skill item but needed a trash build is resolved. The issue where your great weapons turn into trash on loading a save game is resolved.

1) The "special order" quest pays you every time you make a dagger (apparently the value it would if you had a dagger order) and then it also pays you out when you turn in the batch. That may be unintended and seems 'too good to be true'.

2) Fairly regular crash-bug when I open the smithy - specifically when it is trying to load the icons for the orders - everything else loads, but those are blank then the GCU gets kicked out and the game is dead. Suspect there's an issue with how the icons cache.

3) Some smithing streams seem broken, daggers (and throwing knives) for instance never seem to unlock new recipes, and the highest level orders can be completed with trash recipes. One hand swords are a nightmare (too many things to unlock). There are also a few places in the trees (maces, axes) where you have to just grind trash to eventually unlock a recipe to let you unlock the rest of the tree.
 
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