johncage
Banned
with warband being pushed back to 2010, there will be more time to improve the animations.
will they ever make it so the various body parts are attached to the model?
for example could the aventail of the helmet be attacked to the player's body and morph as the player twists his head rather than stay rigid?
could the leg be actually attached at the knee? right now upper and lower leg is separated making it difficult to animate the lower body, or the nether regions.
will they ever make it so the various body parts are attached to the model?
for example could the aventail of the helmet be attacked to the player's body and morph as the player twists his head rather than stay rigid?
could the leg be actually attached at the knee? right now upper and lower leg is separated making it difficult to animate the lower body, or the nether regions.