How exactly are you going about this?teun557 said:Lord Drake said:You need to create the UV map as shown, then you export the UV map as an image and import that image into a program like GIMP or Photo Shop. Inside that program you can create the texture using the UV map to tell you what part of the model the texture will go on. ^^Subaathar said:I got a simpler question
How do i create the texture?
When I export the UV map it doesnt show the unfolded model on it, so It just shows the standerd squire thing