B Tutorial 3D Simple texturing tutorial - Wings3D

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Buxton

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Ok, simplest way to show how it's done;

I wanted to make a model of a railroad sign, first I made the model, just cubes of different sizes put together using the 'Combine' tool - You can easily UV map an object if it is one whole connected model, but I find it easier to combine it, as you won't have to UV map the joining, or bridging pieces.



I then made a texture using photos:



Then, I select the face I want to texture:



And click 'UV Mapping'

A newer, smaller window should appear, with just the faces you selected showing:



Select the face, click the line tool at the top. All lines of the face should now be selected, right-click and click 'Mark edges for cut'. Right-click again, and then select continue and then 'Projection Normal'.



This new window will appear:





Cross of that, then go to File>Import Image and find your texture picture, and click open.



Go to Window>outliner, and the outline window should appear. The image you imported, in my case 'ra.bmp' will be visible in the outliner.



Drag the image and drop it over 'Cube1_auv' and then select 'diffuse' Note: 'Cube1_auv' will the default name for the first object spawned in wings, you can rename them for ease of use, especially if you're making multi-mesh models.



Select the whole model using the body selction at the top, and click UV Mapping again; this should reapear, remember it?



Position and rotate it so it covers the part of the texture image you want it to show.



X off that and then it should appear like this:



And when it's finished it should look like this:



Note, you can do more than one face at a time, but remember to cut where you want the piece's edge to be.

:smile: Any questions? Post here, or PM me and I'll try and adress them


EDIT: Added more info.



 

Cali

Knight
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Simple, and great, Simply great  :smile:

Could I use your pictures since I made a Wings 3D tutorial on another forum?

Typos...
 

Buxton

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Cali said:
Simple, and great, Simply great  :smile:

Could I use your pictures since im made a wings 3D tutorial on another forums?
Yeah sure.  :smile:

I'd be happy to upload the railroad sign model if it helps anyone.
 

Kharkhazad

Sergeant
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you are a legend and I want your babies

before this i thought i would have to get a load of adobe stuff to do textures

thank you!  :grin:
 

Soul_Raper

Recruit
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Thank you so much ^^ All that I have left to learn is...alot. So far I have made two swords, a katana and a two handed sword, noobish but I like them, gonna put them into M&B now, thanks again!
 
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I'm trying to retexture sections of existing models, but when I edit them and then open the .obj, it tells me the mesh has multiple materials. Why, and how do I simplify them again?

edit:  Well I got past that by remapping the whole thing. w00t. Now suppose I want to combine elements of two meshes into one... How do I make them behave as a single unit? Wings3d is treating them like two separate things and so not letting me remap both onto the same texture.

e2: I've been using the "weld" right-click command but something tells me that's not quite the thing since it sometimes leaves missing vertex faces in random spots.
 

omzdog

Grandmaster Knight
WB
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the 'combine' technique should group several shapes togethor to make a single object. Likewise, the 'seperate' will do the opposite.
I believe this is what you wanted.
 

Buxton

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Kharkhazad said:
you are a legend and I want your babies

before this i thought i would have to get a load of adobe stuff to do textures

thank you!  :grin:
Heh, happy to help.
 

Sh0nex

Recruit
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Can anyone tell how to work with DDS files? I downloaded plugin for photoshop and I can open DDS but when I wan't to save it i get 300 different options and i thinks that neither of them works. So does anyone know any easy and good way to edit DDS files?
 

Lord Drake

Sergeant at Arms
WBNW
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This has helped a great deal but I have one problem.
I've used this method to texture the grip on a sword, but every time I try to texture the blade with a different texture, it changes the grip too? :neutral:

Is there a way to get it to stop doing that?
 

Lord Drake

Sergeant at Arms
WBNW
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archangel263 said:
what program did you use to make this model and where can i download???? i am a newb at modding PLS help :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry:
He used Wings 3D.
http://www.wings3d.com/
 

Buxton

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Yeah, the version I used was an older one (about two years ago perhaps) so some features may be a little different. The idea is the same though, just have a go and work through the pain!