just a bandit
Recruit
oh thanks Bull!
Nicejonash said:Meet Voudan Blightriser
Tuidjy said:Enraging in action... The hit that started it all did 1 hit point of damage.
Note that the character dishing out 200+ damage per hit is a Strength 15 mage, and that his targets have orc maille (40 chest and head) and respectable ironflesh (5).
whydott said:just ended the first campaign, my paladin already whipped out all evils in calradia.
now starting a new campaign with another new custom map
last I only move a few fiefs, now I manage to make it more cramped so each fief doesn't too far each other.
This time I move the Drow center to west of Praven. there was too empty and I don't want all evil faction placed in southern map.
I'm not gather all to one place, I still give them far away fief they have before into two spot.
I have lore for this, this places are where the elven began influenced by evil diety. and then those who already became evil decided to rebel against the Alliance and make a new faction in the west of Praven. Thats was the beginning of House Ken Urden in this two spot nigga elven got white washed or vice versa in the past, but now will become the front line of their war.
I only move castles and villages, except Rivacheg and Bloody Cliff. Rivacheg was too close with Curaw, so I decided to slightly move it. I move the Bloody Cliff because I like those iconic rock
the offense decision that Blazing hand made in the past maybe a bad idea. now they are flanked from two sides.
I have lore for this too. I should give this mountain name long before phantasy creatures land their foot into calradia, this mountain was a bloody battlefield of three factions. they are Sarranid, Khergit and Rhodok. they killed each other to acquired the great treasure of calradia that buried in that mountain. even until now the war still continue and no one ever found the treasure yet.
gsanders said:whydott said:just ended the first campaign, my paladin already whipped out all evils in calradia.
now starting a new campaign with another new custom map
last I only move a few fiefs, now I manage to make it more cramped so each fief doesn't too far each other.
This time I move the Drow center to west of Praven. there was too empty and I don't want all evil faction placed in southern map.
I'm not gather all to one place, I still give them far away fief they have before into two spot.
I have lore for this, this places are where the elven began influenced by evil diety. and then those who already became evil decided to rebel against the Alliance and make a new faction in the west of Praven. Thats was the beginning of House Ken Urden in this two spot nigga elven got white washed or vice versa in the past, but now will become the front line of their war.
I only move castles and villages, except Rivacheg and Bloody Cliff. Rivacheg was too close with Curaw, so I decided to slightly move it. I move the Bloody Cliff because I like those iconic rock
the offense decision that Blazing hand made in the past maybe a bad idea. now they are flanked from two sides.
I have lore for this too. I should give this mountain name long before phantasy creatures land their foot into calradia, this mountain was a bloody battlefield of three factions. they are Sarranid, Khergit and Rhodok. they killed each other to acquired the great treasure of calradia that buried in that mountain. even until now the war still continue and no one ever found the treasure yet.
You should send me that map so I could use it for v160
I would also get value from a savegame using this map so I can record the new location values and make a proper module_parties with
the location new values. Then I should change in scripts game_start to set faction memberships, attachments, and ownerships as they changed.
Next in scripts "initialize_trade_routes" needs to be replaced with new routes that make sense on the current map. This in turn influences recruiting and town economy. The sooner I have this the sooner I can return to you changes in trade routes. I'll also need to add you to the credits sometime, credits are a big mess right now.
whydott said:I don't think I could send you the map, because it doesn't change the .txt file. it only changed in the savegame
become khergit land after they got the castle. I'm afraid......7. faygate (orc) that should be linked to barrowhaven castle (undead)...
...9. helvyndar (sarranid) that should be linked to everhval castle (drow)...
If Everhval castle got taken, helvyndar in sarranid region would got taken too...but number 9 can't, because the Drow center I moved so far from sarranid (west Praven)...