It's a horrid Total War game. Like, ridiculously bad, simplistic or for a change sometimes just plain insultingly condescending towards the presumed intelligence of the customer.
But it's a rather fantastic Warhammer adaption. And the mods just make it into a good game as well. Just not a good Total War game.
Make of that what you will.
Oh and be aware that most of us bought the game for a grand total of 12 bucks over at Humble Bundle (that offer should stand till the end of the month or so), because **** Sega and their sixty bucks game with (at this point) ~55 bucks of DLC ****e business practise.
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See the price thing.
And yes, CA just looked at most of the long-standing issues of the series and went "screw it" and cut it out.
Well, apart from those mind-blowing and at times even game breaking issues where the gibbering morons comprising their focus testing groups didn't stammer out their ecstatic consent, like lightning fast battles that are over in four minutes tops and "long" campaigns that are won over the course of one evening.
But hey, comparing this with what they've been doing to their "historical" games, they should really REALLY consider just sticking with fantasy stuff in the future. They evidently are a lot better at it.
/edit
Actually, while I am at it, let'S rage about where CA just simply stopped giving a **** even on the most superficial level, not even touching any gameplay:
So with Rome 2 they introduced this very fancy and good looking city expansion system, eh?
Completely gone.
Remember those beautiful banners above units, for example in the Medieval 2 screenshots from a few pages ago?
Gone.
Or any or all visual representation of unit experience? Be it on the banners or the actual models?
Gone.
Remember officers and the like standing out of the normal troops and giving them a nice extra touch?
Gone.
Remember where all of those things really contribute to the setting and/or are core parts of the source material? This very ****ing game...
Like... what the **** where they thinking?
****, they actually have ingame research to add sergeants and banners to your troops and yet they NEVER show up.
They have a system with basically unlimited variation for your over-world map characters in the game and yet every single character is a 1:1 clone of the other.
WHY?
Same with units. They have the system in place to create essentially unique groups of soldiers and yet without mods everyone is a clone of his neighbour. This is the most apparent with units where you would naturally expect the most variations with the least effort for the designers, i.e. all the beastmen and the Wood Elves and their trees and such, and for both of those you have to pay extra at a ****ing premium for crying out loud.
All, like properly LITERALLY every single Empire city there is looks the same. Every single backwater has the same model as the presumed centre of the empire.
Meanwhile every single Dwarven regional capital has a completely and utterly unique model carefully crafted by hand to fit the mountains surrounding it. Who on earth thought that was a nice and balanced way to approach this?
All those unique Dwarven cities and regions? They have EQUALLY ****ING UNIQUE MODELS for their state as a ruin and when captured by Orcs/Goblins.
I love playing as the dorfs, but come on...
Chaos, the hyped up big baddy at the end, is not only a complete pushover joke faction, it's also unfinsihed to the point where you think "yeah ok when's the second invasion wave with all the actual chaos stuff coming then?".
And this is AFTER one pay-to-play DLC already, mind you.