Revenue Farming quest UI tweak

Users who are viewing this thread

SGT_Night

Knight
WBNW
My suggestion is: Show to the player the outcome of his choice in the screen of the village menu

Why?: The player can right away see what has happened and why he gained or loosed relations


That's a very good quest, loved the fact that some different situations can arise and you have options with different outcome, really good for gameplay and immersion.

In a last note, i think that the relation gains and losses are a little high, the issues that arised could not always show up and the outcomes could vary...
 
Last edited:
Top Bottom