MadVader said:April 1st is the release date for PoP 3.7.
MadVader said:Those mysterious other modders are free to ask Saxondragon and try to revive the project under his leadership.
Belendor said:MadVader said:Those mysterious other modders are free to ask Saxondragon and try to revive the project under his leadership.
Is he still around? Just curious.
MadVader said:Those mysterious other modders are free to ask Saxondragon and try to revive the project under his leadership.
I tried to port this mod to WFaS, lotta bugs.Suriza said:MadVader said:Those mysterious other modders are free to ask Saxondragon and try to revive the project under his leadership.
I have a willingness to learn and when Bannerlord comes out I'm gonna want to port this mod to the game. I don't know how that's going to happen though, as the module system will not be supported in Bannerlord, but it will be easier to mod apparently.
Have you ported mods to Bannerlord before?Suriza said:MadVader said:Those mysterious other modders are free to ask Saxondragon and try to revive the project under his leadership.
I have a willingness to learn and when Bannerlord comes out I'm gonna want to port this mod to the game. I don't know how that's going to happen though, as the module system will not be supported in Bannerlord, but it will be easier to mod apparently.
U wot m8? First, you would need permission to publish any possible port and you need the (unavailable) source code. Second, there's no point in porting Warband mods to WFaS.Carlos Danger said:I tried to port this mod to WFaS, lotta bugs.
Belendor said:MadVader said:Those mysterious other modders are free to ask Saxondragon and try to revive the project under his leadership.
Is he still around? Just curious.
MadVader said:Have you ported mods to Bannerlord before?Suriza said:MadVader said:Those mysterious other modders are free to ask Saxondragon and try to revive the project under his leadership.
I have a willingness to learn and when Bannerlord comes out I'm gonna want to port this mod to the game. I don't know how that's going to happen though, as the module system will not be supported in Bannerlord, but it will be easier to mod apparently.
A Bannerlord port would require a code rewrite, not something you'd wish on your worst enemy.
Enthusiasm is appreciated, but do you have any programming skills?
That's fine, but having experience with the Warband module system is highly recommended. It will be obsoleted by Bannerlord, but many crucial concepts like agents and missions will stay the same.Suriza said:MadVader said:Have you ported mods to Bannerlord before?Suriza said:MadVader said:Those mysterious other modders are free to ask Saxondragon and try to revive the project under his leadership.
I have a willingness to learn and when Bannerlord comes out I'm gonna want to port this mod to the game. I don't know how that's going to happen though, as the module system will not be supported in Bannerlord, but it will be easier to mod apparently.
A Bannerlord port would require a code rewrite, not something you'd wish on your worst enemy.
Enthusiasm is appreciated, but do you have any programming skills?
Like Java and Python? I can learn fast.
Didn't apple sponsor that 'hour of code' thing a while back?Suriza said:Like I said, I'm willing to learn.
Lets start working!
MadVader said:U wot m8? First, you would need permission to publish any possible port and you need the (unavailable) source code. Second, there's no point in porting Warband mods to WFaS.Carlos Danger said:I tried to port this mod to WFaS, lotta bugs.
saxondragon said:Belendor said:MadVader said:Those mysterious other modders are free to ask Saxondragon and try to revive the project under his leadership.
Is he still around? Just curious.
Curiosity satisfied.
Kindest regards,
Saxondragon
If it can't even handle its own code properly, how can it possibly handle much more anyway?Carlos Danger said:Wasn't gonna publish it, I just tried to get it too work on WFaS because I was bored. As I said, it had a lotta bugs, never even worked on startup.
Dusk Voyager said:If it can't even handle its own code properly, how can it possibly handle much more anyway?Carlos Danger said:Wasn't gonna publish it, I just tried to get it too work on WFaS because I was bored. As I said, it had a lotta bugs, never even worked on startup.
Dusk Voyager said:If it can't even handle its own code properly, how can it possibly handle much more anyway?Carlos Danger said:Wasn't gonna publish it, I just tried to get it too work on WFaS because I was bored. As I said, it had a lotta bugs, never even worked on startup.