Greetings everyone,
i'm trying to port an old modding jewel (Battle for Sicily) from M&B 0.808 to WB, but the game crashes without notice, just after the "reading module.ini" part, so i guess the problem is caused by the textures.
I thought it could be because of the lack of normal maps, so i made them. But the problem persists.
Those old textures don't have specular: is it always needed? Or only for some kind of shaders?
Can it be a shader problem (i ported the stuff directly from the old brf's)?
i'm trying to port an old modding jewel (Battle for Sicily) from M&B 0.808 to WB, but the game crashes without notice, just after the "reading module.ini" part, so i guess the problem is caused by the textures.
I thought it could be because of the lack of normal maps, so i made them. But the problem persists.
Those old textures don't have specular: is it always needed? Or only for some kind of shaders?
Can it be a shader problem (i ported the stuff directly from the old brf's)?