SE4 R@1DER said:
[quote author=Konr@d]
7. Qualis Heroes and enemies to the player (relation<0) commanding own armies during the battles
RIP Qualis/Armies Farming
[/quote]
More like you actually have to join the stronger side if you're weak, rather than join the strong one and make them stupidly so that they lose and then switch sides, or join the slightly weaker one and make wonders with them to win the battle.
If you joined Eyegrim vs Aeldarian, you think that if you join Eyegrim, he will let you (a nobody which he doesnt trust) take command of his army and even Eyegrim himself? And do you think Aeldarian will trust you to lead his own troops?. I admit IA is not very smart, but that goes as well for the enemy, so it evens out, with you and your party to make the difference.
There was even an exploit some users reported me. "Lure a jatu army to a Noldor Lord, join the Noldor Lord, tell them to use blunt weapons and to move to the map's border (this way they'll go backwards and be facing backwards against the jatu, foot ones do turn) with "hold this position". Jatu will just use their bows and charges on the Noldor lord to take them down relatively easy, as noldor wont fire back and unless some jatu riders get stuck in the charges, not many casualties should occur. When Noldor are almost done, swap sides to the Jatu. You may capture the Noldor lord without even having to bring in your own troops or fight)"
I welcome this change, but even being neutral should make them not trust you. This should be raised to (at least) 5 or 10 positive relations imo, or have x renown (as well?), to avoid early game exploits like the one i was reported and wrote above. Because even if you are friendly to them, if you're a nobody without battle experience, they wont trust you, and renown is the best stat to determine how nobody or not you are