Mitchmon said:
all you need is eng, I thought it was going to be real cannons and the walls acually blew up but I assumed too much from the company that made this I guess.
Game engines have limitations. And really, Arma2 is the only first/third person game that I can think of that has player-usable artillery. Unless you count some FPS games' "artillery" that basically acts like a fast swiveling, immovable turret that you use to kill off a scripted ai-bot charge.