Updating my plans list for 0.400 (Apr 6, 2013)
My priorities
* Fix any bugs and balance issues in 0.400
For 0.500 and 0.600
* Add new player missions -- siege and city assault
* Develop merchant leagues, who will commission players to fight pirates at sea and compete among each other for trade dominance in both raw material zones (starting with the Russian fur forests) and in port cities
* Add several more provinces, especially if I can get enough Chinese architecture models. Southeast Asia is also a possibility for expansion
* Allow players to interact with provinces outside an empire -- the Norse lands, Lithuania, sub-Saharan Africa, etc
* Introduce region-specific troop types
And beyond...
* Develop interactions with tribes
* Develop interactions with religious societies and orders
* Make campaigns targeting specific cities and regions on a very large map
* Allow players to have individual characters who are part of their families, who develop and move around the map
* Increase the complexity of fief management and faction politics
My priorities
* Fix any bugs and balance issues in 0.400
For 0.500 and 0.600
* Add new player missions -- siege and city assault
* Develop merchant leagues, who will commission players to fight pirates at sea and compete among each other for trade dominance in both raw material zones (starting with the Russian fur forests) and in port cities
* Add several more provinces, especially if I can get enough Chinese architecture models. Southeast Asia is also a possibility for expansion
* Allow players to interact with provinces outside an empire -- the Norse lands, Lithuania, sub-Saharan Africa, etc
* Introduce region-specific troop types
And beyond...
* Develop interactions with tribes
* Develop interactions with religious societies and orders
* Make campaigns targeting specific cities and regions on a very large map
* Allow players to have individual characters who are part of their families, who develop and move around the map
* Increase the complexity of fief management and faction politics