NA1F
Sergeant
I have a suggestion regarding an permanent injury system
For example, foot injuries make the person slow or an eye injury makes the accuracy of long-range weapons weak, or a hand injury makes the sowrd strikes weak
Or when choosing a companion, some of them have an permanent injury
I don’t know about you, but I found this system exciting
For example, foot injuries make the person slow or an eye injury makes the accuracy of long-range weapons weak, or a hand injury makes the sowrd strikes weak
Or when choosing a companion, some of them have an permanent injury
I don’t know about you, but I found this system exciting