Perisno Mod Bug Reports

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arduus said:
Leonion, could you please change the "ö" letter in Reich's religion to "oe" in the next hotfix, if it is not too much trouble. The game clearly cannot deal with special characters.
:eek:
How did it even pass...
I once tried leaving Russian comments (comments!) in the source code and even that made the compiler go mad.
 
I happened to ask my spouse about hiring a new staff person when all the positions were filled.
I could not click out of the "click mouse to continue" screen.

This is after I applied the Hotfix and an existing saved game.

The obvious solution is to not ask my spouse stupid questions, just like in real life! :wink:
 
It is really hard to click on the Third Legion fort with the new fort on top of it. I have the same problem with the Zann outpost and the Zann Fort up in the northwest, but the Legion fort is even worse.
 
FloraButterySpread said:
It is really hard to click on the Third Legion fort with the new fort on top of it. I have the same problem with the Zann outpost and the Zann Fort up in the northwest, but the Legion fort is even worse.
There aren't supposed to be 2 forts at the same time.
Do you play with fog of war enabled by any chance?

OldGreyBeard said:
I happened to ask my spouse about hiring a new staff person when all the positions were filled.
I could not click out of the "click mouse to continue" screen.
Hmm. Seems like your wife broke. Can't reproduce.
 
Leonion said:
OldGreyBeard said:
I happened to ask my spouse about hiring a new staff person when all the positions were filled.
I could not click out of the "click mouse to continue" screen.
Hmm. Seems like your wife broke. Can't reproduce.

Could be ... it's that stuck up elf princess. I just tried it again, still won't exit the screen. I just need to stop asking stupid questions. :razz:
Thank you very much for looking into it.
 
Leonion said:
FloraButterySpread said:
It is really hard to click on the Third Legion fort with the new fort on top of it. I have the same problem with the Zann outpost and the Zann Fort up in the northwest, but the Legion fort is even worse.
There aren't supposed to be 2 forts at the same time.
Do you play with fog of war enabled by any chance?
Even I enable the fog of war,when my party get close to Fort Trilond,it become visible permanently while TTL's fort isn't,the problem still exist.
 
Leonion said:
FloraButterySpread said:
It is really hard to click on the Third Legion fort with the new fort on top of it. I have the same problem with the Zann outpost and the Zann Fort up in the northwest, but the Legion fort is even worse.
There aren't supposed to be 2 forts at the same time.
Do you play with fog of war enabled by any chance?


No, this is with all settlements visible from the beginning
 
Not sure it counts as a bug but there are a lot of forts/cities that need fixing so the troops don't randomly jam themselves in the ladders. Also dwarven troops just make some sieges much harder to win because they cannot go over certain height gaps/get stuck there very often.
 
For version 0.99 after the conquest of venetor, i cant take a walk around the third legion outpost most of the time. It will crash, and if i do get to walk around the marshall will be bugged and i cant recruit third soldiers. The chatbox will be bugged and cant click anything
 
marcuscaine1 said:
For version 0.99 after the conquest of venetor, i cant take a walk around the third legion outpost most of the time. It will crash, and if i do get to walk around the marshall will be bugged and i cant recruit third soldiers. The chatbox will be bugged and cant click anything

few more bugs that i found. the new village of heruclo  has no buildings or a good attacking/defending start. all forces would spawn in the same area. Lastly the household guards will have a bugged out name. Attached is the bug i mentioned about the household guards having a bugged name
 

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Hey, I have a problem during the 'Revolution of Vinica' Quest
after finding the nihonians and talking to their leader in serin castle i receive the task to escort him to "my playername" instead of vinicia
when proceeding with escorting them to vinicia everything was fine and when we arrive I could update the quest, after talking with them, but they don't move into vinica, they move into me and when I go to Vinica the event with the rebellion didnt start. in the questlog the quest is called 'Crush the Rebellion in "My Playername"'

there was no governour change in the time passing (if this might be relevant)
 
Windoo said:
Hey, I have a problem during the 'Revolution of Vinica' Quest
after finding the nihonians and talking to their leader in serin castle i receive the task to escort him to "my playername" instead of vinicia
when proceeding with escorting them to vinicia everything was fine and when we arrive I could update the quest, after talking with them, but they don't move into vinica, they move into me and when I go to Vinica the event with the rebellion didnt start. in the questlog the quest is called 'Crush the Rebellion in "My Playername"'

there was no governour change in the time passing (if this might be relevant)

I don't believe the town changing ownership can break the quest. I've always wondered how far that quest can be pushed without breaking.
 
Leonion said:
Is that quest a part of the AG questline?

Do you mean the Revolution in Vinica? Yes... Was given by one of the adventureres guild

Oh and the zann did already invade... I read this was breaking the zann engineer mission, but hopefully not the Revolution
 
Well, that questline is broken in general (that's why it was disabled by default), we're aware of it, there is no use reporting it.
And since its code makes my eyes hurt, it stays broken until its creator returns.
 
I've personally never encountered any significant bugs with the AG quests, including the Vinica quest and the Zann engineer quest. However, I always delay the Zann invasion and done the AG quests beforehand, so I think the invasion breaks them in some way.
 
It can also bring Tolrania back from the dead, but that's not advisable like any good necromancy ritual.
 
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