Never met this crash with lastest patch , try reinstall the mod ?Lag'ier Barlida said:Is it just me, that have huge chance to meet game crash when meeting guild masters by town menu?
Latest patch.
Never met this crash with lastest patch , try reinstall the mod ?Lag'ier Barlida said:Is it just me, that have huge chance to meet game crash when meeting guild masters by town menu?
Latest patch.
Yea, I posted this somewhere too, it's pretty silly/ in my game they left with in a few weeks. Changing their personalities could work, or adding some villages.Lazy Buttons said:After Venetor is restored, it comes with zero fiefs, so the lords/visavos seem to quickly start hating their liege which results in them getting banished/exiled. Kind of.. awkward.
Arena master? General goods store? If those also not working, then Zann are so bad that even breaking quests.Chriss39 said:I picked up an adventurer's guild quest telling me to speak to someone in Amarna. The city was taken by the Zann before I got there. I have talked to all the shopkeepers/tavernkeeper/guildmaster/wandering townspeople/prison guard yet no one seems to be the quest giver. Am I missing something here?
Merc captains quests target random village withng faction controling the town, so yeah with Zann spread all over the map it may happen.On another note, the Amarna tavern mercenary captain's "clear nobles from the village" quest gave me a target of "Ers" which is the village attached to Laidir Castle over by Forde - being the complete opposite side of the map from Amarna and also currently owned by the Zann.
Are you sure that you have latest version? Because this was already mentioned and i think fixed.For some reason my character also spawns in leading a Rogue Knight army of random units.
It actually affects all sieges with destructable gates (Karnoth, Tamatarhun, i think Lesbere as well)clock4orange said:Venedor town, siege battle scene - only player can destroy gates, none other troops... they stand by doing nothing
I was defending the town from 6k Drahara with 1200 my troops, take about 4h in real to deal with them moving up and down from tower to stairs over and over again to get couple enemies on ladder, kill them and wait for next ones
Leuwen has one, even player can't destroy it...T.L.S. said:It actually affects all sieges with destructable gates (Karnoth, Tamatarhun, i think Lesbere as well)clock4orange said:Venedor town, siege battle scene - only player can destroy gates, none other troops... they stand by doing nothing
I was defending the town from 6k Drahara with 1200 my troops, take about 4h in real to deal with them moving up and down from tower to stairs over and over again to get couple enemies on ladder, kill them and wait for next ones
Lord Oroe said:It seems that some companions are missing in my game, (Thrak,Dietrich,Tamaris,Kara,Agnare,Aracanus) Whats going on ????
What Lazy Buttons said above me.Lord Oroe said:It seems that some companions are missing in my game, (Thrak,Dietrich,Tamaris,Kara,Agnare,Aracanus) Whats going on ????
RacerBG said:First things first: sorry if this was already reported on this thread...
When the player's troops are in battle with the giants (of Sut in my test case) and a giant is killed it's body is stretching on the ground. I don't know if every giant's body is involved in this stretching "process" but this thing happened in the old version too. Also some of the giants helmets and or arms remains in the air after their death.
Lord Oroe said:It seems that some companions are missing in my game, (Thrak,Dietrich,Tamaris,Kara,Agnare,Aracanus) Whats going on ????
firstkill_23 said:Lord Oroe said:It seems that some companions are missing in my game, (Thrak,Dietrich,Tamaris,Kara,Agnare,Aracanus) Whats going on ????
there probably in the Legion Outpost Tavern which is a quest you must finish to be accessible, i read somewhere in the forums that you can change the location of recruit-able companion to a different tavern with Warbender.