Official 3D art thread - Warband

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A couple of Urk hai stuff

I experimented with a "rusty" texture on the shield and the helmet, I think it came out pretty well.

Everything done from scratch
Uruk_scimitar.jpg

Uruk_helmet2.jpg

Uruk_helmet.jpg

Uruk_SHIELD.jpg


Man now I realy spammed this thread  :lol:
 
Aenarion said:
Wohoo, my first rigged armor.  :grin:

http://i80.imagethrust.com/i/1107531/hmmmmm.jpg

Uhhh... Yeah.  :shock:  I need to practise more.  :razz:

Hehe...that' pretty funny.

You can actually see the chest part fairly well, so don't give up.

RanGer_SLO said:
A couple of Urk hai stuff

I experimented with a "rusty" texture on the shield and the helmet, I think it came out pretty well.

Everything done from scratch

Man now I realy spammed this thread  :lol:

Textures too? That's pretty cool.
 
Why spamming? You're using this thread the way it's meant to be used!

Those are some really nice models, especially the second helmet. I also like the texture of the blade.
 
This one is alot better.  :smile:

http://i79.imagethrust.com/i/1108677/wohoo.jpg
Drifter said:
rmancrusader said:
How low do you have your graphics turned down.
At least dynamic lighting is off.

And he's getting 11 fps...

How many polies is that armor?  :razz:

Look at the screenshot above. The fps probably always stays 10-20 no matter what settings I use. The new screenshot has maxed out graphics.  :cool:  The model is only 1500 polies and my comp handles it without problems.
 
Aenarion said:
This one is alot better.  :smile:

http://i79.imagethrust.com/i/1108677/wohoo.jpg
Drifter said:
rmancrusader said:
How low do you have your graphics turned down.
At least dynamic lighting is off.

And he's getting 11 fps...

How many polies is that armor?  :razz:

Look at the screenshot above. The fps probably always stays 10-20 no matter what settings I use. The new screenshot has maxed out graphics.  :cool:  The model is only 1500 polies and my comp handles it without problems.

Getting closer!

Grim, how many polies is that hut?
 
Is there anyway to make it have space around it? It would be cool  :smile:
Maybe make a large black/space textured box around it? Might make a low poly spaceport also, that one real laggy  :roll:
E: It worked! What do you think?
 
Cali, that stuff looks pretty good. Its low poly, but the texture seems to add some detail. Would you like to join my mod, Galactic Mercenary, over on MBX?


Little critisicm for the pic. The asteroid on the left looks a little weird. It looks like the moon right after a full moon, just waning a little weird. Id suggest filling it out. Its also a bit blurry.
 
Cali said:
Is there anyway to make it have space around it? It would be cool  :smile:
Maybe make a large black/space textured box around it? Might make a low poly spaceport also, that one real laggy  :roll:
E: It worked! What do you think?

Nice! The planets are a little stretched, but it looks good. You should help out with the Galactic Mercenary mod.
 
Grim Reaper said:
Buxton said:
Beautiful hut I must say, but not wings I'm guessing  :wink:.

Actually it is Wings, just not Rendered in Wings.

Anyway, models I whipped up real fast.

Image

Image

Image

Image

Image

Image

DUDE!!!! I love those. Would you mind if I used them in our Mod, Andromeda Wars?? If so, please let me know  :grin:
 
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