Thanks
If you're using wings3d, apply a different material (from the outliner) or try to apply a new texture to the material. that solve it for usuallyRigadoon said:Sorry for my ignorance. What do you mean and how do I do it?
pretty niceсмертник said:
Ahmet_Soykara said:What do you think guys Its low poly .It is only 520 poly
not exactly trueHeadmaster said:That probably depends on the bumpmap in a autobump. If you autobump, the space between the edges of the texture and the blank space behind create a fake bump, upwards if the background is white or downwards if it's black. The solution is either correcting the bump itself by any trick you know, or expanding the outlining pixels of the texture just enough.
That's if you autobump. If it's happening due to something else, I don't know what it is.
Blobmania said:Needz moar hard edges
A young vampire said:Hi, guys. Now i've done Tihar from Metro 2033. I'll texture it later.