Fei Dao said:Also: Bug - Cat's grace is a permanent agility boost, it's supposed to only be temporary.
Yeah, just a bug, a mistake.
In module_scripts.py, the global variables are $Cats_grace...
e.g:
.............................................
(assign, "$Cats_grace_time", 200),
(assign, "$Cats_grace_Activated", 1),
.............................................
In module_mission_templates.py, the global variables are $Cat's_grace...
e.g:
.............................................
(gt,"$Cat's_grace_time",0),
(val_sub,"$Cat's_grace_time",1),
.............................................
In module_triggers.py, the global variables are $Cat's_grace...
e.g:
.............................................
(eq,"$Cat's_grace_Activated",1),
(assign,"$Cat's_grace_Activated",0),
(assign,"$Cat's_grace_time",0),
.............................................
So...
e.g:
.............................................
(assign, "$Cats_grace_time", 200),
(assign, "$Cats_grace_Activated", 1),
.............................................
In module_mission_templates.py, the global variables are $Cat's_grace...
e.g:
.............................................
(gt,"$Cat's_grace_time",0),
(val_sub,"$Cat's_grace_time",1),
.............................................
In module_triggers.py, the global variables are $Cat's_grace...
e.g:
.............................................
(eq,"$Cat's_grace_Activated",1),
(assign,"$Cat's_grace_Activated",0),
(assign,"$Cat's_grace_time",0),
.............................................
So...
In addition, AI mages have mana, too. Just you never know how much are left.