Bunduqdari
Sergeant Knight
Don't worry D', it's obvious that everyone thinks that you should have your say in this.
And about the Murond, I think that since this was a rebellion of the people and these people are somewhat english-inspired, there should be longbowmen. Yes the guns will be their major asset but there should still be a few longbows here and there just to represent the influence of
"the old times" when their kings decreed orders that every able man between the age of 15 and 60 should practice archery.(like in real 15th century England) This meant that the peasants and yeomen were now able to fight and this was a danger the nobility needed to keep an eye on. When the guns came, they no longer needed to train that hard in archery as learning how to use a gun was much more easy and quick.
But some commoners didn't let this tradition fade away so this troop type would still be available to some extent.
recruit------> Renter Longbowman -------> Yeoman Archer -------> Gentry Longbowman
NOTE: These three troop types would represent the social classes that are still present in the countryside while somewhat affected ofcourse by the Rebellion. Note how I didn't call the first bowman "peasant longbowman". While there might be some sort of serfdom remaining in Murond, in many places the farmers without land would now be renting land from other landowners like gentry and the old nobility, instead of working their assess off for nothing, like they did before the Rebellion.
Yeomans would be farmers who do have personal land on a small scale. Gentry are the "farmers" who own considerable land in the countryside and often don't have to work their land themselves so they live off the rent.
NOTE 2: After Renter Longbowman, upgrading is supposed to be VERY hard, since getting experienced with the longbow takes a long time but more importantly, the general idea is that the Rebellion would have been done with firearms so we actually don't want that many super-skilled archers for this faction.
Also I propose a different approach to City units:
Commoner Militia --------> Rifleman ------> Veteran Rifleman
|
-------> Volunteer Cavalry (Pistol+sabre)
Murond Noble ---------> Murond Heavy Cavalry -------> Murond Paladins of the King/Queen
NOTE: Murond Nobles would never upgrade to firearms units, because they would instead be propagators of the valor of melee combat versus dishonorful ways of the commoners who defeated the old order of fuedalism. They would be fiercely loyal to the king/queen because of their hatred of the Parliament. But they are not in a position to fight the Parliament and re-establish the old order. But if their king/queen would so much as hint at them to rebel, they would do so.
The recruit(village) branch would look like this:
------> Billman ------> Veteran Billman
recruit ------> Pistoleer Infantry -------> Veteran Pistoleer (Much easier to access than Yeoman Archer)
------> Renter Longbowman -------> Yeoman Archer -------> Gentry Longbowman
Whaddaya think?
And about the Murond, I think that since this was a rebellion of the people and these people are somewhat english-inspired, there should be longbowmen. Yes the guns will be their major asset but there should still be a few longbows here and there just to represent the influence of
"the old times" when their kings decreed orders that every able man between the age of 15 and 60 should practice archery.(like in real 15th century England) This meant that the peasants and yeomen were now able to fight and this was a danger the nobility needed to keep an eye on. When the guns came, they no longer needed to train that hard in archery as learning how to use a gun was much more easy and quick.
But some commoners didn't let this tradition fade away so this troop type would still be available to some extent.
recruit------> Renter Longbowman -------> Yeoman Archer -------> Gentry Longbowman
NOTE: These three troop types would represent the social classes that are still present in the countryside while somewhat affected ofcourse by the Rebellion. Note how I didn't call the first bowman "peasant longbowman". While there might be some sort of serfdom remaining in Murond, in many places the farmers without land would now be renting land from other landowners like gentry and the old nobility, instead of working their assess off for nothing, like they did before the Rebellion.
Yeomans would be farmers who do have personal land on a small scale. Gentry are the "farmers" who own considerable land in the countryside and often don't have to work their land themselves so they live off the rent.
NOTE 2: After Renter Longbowman, upgrading is supposed to be VERY hard, since getting experienced with the longbow takes a long time but more importantly, the general idea is that the Rebellion would have been done with firearms so we actually don't want that many super-skilled archers for this faction.
Also I propose a different approach to City units:
Commoner Militia --------> Rifleman ------> Veteran Rifleman
|
-------> Volunteer Cavalry (Pistol+sabre)
Murond Noble ---------> Murond Heavy Cavalry -------> Murond Paladins of the King/Queen
NOTE: Murond Nobles would never upgrade to firearms units, because they would instead be propagators of the valor of melee combat versus dishonorful ways of the commoners who defeated the old order of fuedalism. They would be fiercely loyal to the king/queen because of their hatred of the Parliament. But they are not in a position to fight the Parliament and re-establish the old order. But if their king/queen would so much as hint at them to rebel, they would do so.
The recruit(village) branch would look like this:
------> Billman ------> Veteran Billman
recruit ------> Pistoleer Infantry -------> Veteran Pistoleer (Much easier to access than Yeoman Archer)
------> Renter Longbowman -------> Yeoman Archer -------> Gentry Longbowman
Whaddaya think?