Multimesh

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I did not know about multimesh until two days ago ...this is basically making model (house example) in parts (every part has its own texture)...so then i make house of this parts and export that in obj file...
Is this right explanation...or im missing somthing?
And one obj file with like 5 textures ...are this will be problem for importing in m&b?
 
Multimeshing allows each mesh to use different materials, not just textures. OpenBRF is capable of importing a obj with different materials (and should split it up automatically). You still need to assign and configure the settings manually.
 
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