I did not know about multimesh until two days ago ...this is basically making model (house example) in parts (every part has its own texture)...so then i make house of this parts and export that in obj file...
Is this right explanation...or im missing somthing?
And one obj file with like 5 textures ...are this will be problem for importing in m&b?
Is this right explanation...or im missing somthing?
And one obj file with like 5 textures ...are this will be problem for importing in m&b?