I want to create a custom elevation terrain for cities using the BladeEd tool. But I have a problem. I am creating the elevation map using blender. Then I export my map as png. With the BladeEd tool, I open the center_obj file of a city and replace the elevation map in the obj file with the map I just created. But when I enter the game, there is no elevation. I wonder if I'm getting the map size wrong when creating a map in blender? Likewise, when importing to BladeEd, I don't know how and how to adjust the dimensions in the upper right. Can someone tell me exactly what I should do about this?