Recruting people from taverns was always the go before version 0.89x as far as I can remember it (at least from when I started playing 0.623).
Personally I think the only real flaw in Onin No Ran is the lack of a good readme, it's different enough from the current version of mount and blade that you can easily get a bit lost.
So a few hints.
Aragorn1632 said:
I tried that mod but everything was to dang expensive.
First, the costs are realistic for the time period, this means that steel is the most valuable commodity around and as such a years supply of rice is about equal to a well made blade. The numbers only look big, go out and kill yourself some river pirates or bandits, the loot you can get from them will more than pay for the upkeep of a small band and eventually some better armor or weapons.
Aragorn1632 said:
And recruiting people in taverns was a mess.
God would it save time if they just wrote a bloody readme.
From what you've written I'm guessing you're talking about recruting heroes, seeing as theirs only five of them your probably going to have a hard time getting an army that way.
There are two ways to recruit soldiers in Onin No Ran:
Taverns-
Talk to the tavern keeper and ask to buy a drink, this should open up the dialogue to recruit Ronin or farmers into your party (word of advice the Ronin are the better choice if you can only lead a small number of men, although if you have a high leadership then taking along a bunch of farmers doesn't hurt either).
From your lord-
If you belong to one of the houses then you can ask your lord for men (Ahsiguru or Samuria), this costs faction relation points.
All in all there's alot more to Onin No Ran than meets the eye which is why it's my favourite mod, but unless you've been following it from the old versions then a lot of it can go ever your head, for example the Dojos or Shinobi or the fact that you can join the bandits as a Ronin.