I just checked, and there is no entry points for them. They just... Are there. The entrypoints 64 and 65 are for the starting flags. Im going to try on my map if I manage to get it working...Lucke189 said:Highlander said:In native there are more than two flags. No idea what you did wrong.Lucke189 said:Erhm, I thought that Conquest was when you have like 5 flags and the more flags you have, the more the enemies points will drop.
Like Battlefield.
That would fit perfectly for my WW1 mod.
If I could I would have one flag in each team base and then like two or three in no man's land.
The first two flags showed up at Entry point 64 and 65.
But when I placed out entry point 66,67,68 and so on, they did nothing and I'm assuming that you can't have more flags than two in conquest?
Is that correct?
Also, has anyone made a custom game mode more to what I'm describing?
Conquest with more flags.
Hmm, I'll try again.
I did restart the scene, but maybe it didn't work or something.
Also, Highlander, aren't you involved in Hunt?
Because I noticed that in your musket reload animation, the gun position is lowered to the ground.
But wouldn't that mean that the weapon bone is moved? I thought that it's was attached to the hand bone at all times.
Is it done by a custom skeleton or how did you guys do it?
EDIT: Are you sure that it's possible with several flags in Native Conquest?
Still nothing shows up on Entry Points 66 and higher.
EDIT. Yup, no idea how its supposed to work. I got the 2 main flags to work... Kinda, but one of the 3 other flags shows, but doesnt work, and the rest wont work at all.