Thanks for your nice comments. Actually what I am doing is not much, just doing my job but I am just lucky and my parts are at visible part of the iceberg. If some guy at engine team / art team / test team works more than me you cannot feel it because what they do are not that visible even they do huge improvements. So campaign programmers are just more lucky. So I am passing your compliments to all team whose works are not that visible. Without them any one dev is nothing.
Actually we made a long Q&A with our 8 different hardcore players which play M&B series since first Mount & Blade days. We discussed every aspect of game detailed with all pros and cons. In some areas I could not answer questions because they were out of my expertise. Then in these parts players discussed with each other. It was very strange how detailed information they have about game. Also most of these players did their mods previously or currently doing a mod.
It took 5 hours long. Unfortunately it was at Turkish and translating it is very big and hard job. Also more than translating issue we have one another problem. This was a Q&A without a permission from company. You know me, I can talk negative about some issues which probably would not be welcomed. I tried to be objective. Like every other company in world TW is doing something good and something bad. It is so normal. There is no perfect company in world. So we talked about all pros and cons openly and made critisism in some parts. I think critisism is always good if you do not listen them in long term you always lose. I see so many examples of this in life. Anyway last midweek there were some announcements we heard and they told us to not to make these interviews without permissions. So publishing it is risky for me. Even we did this interview for sake of game and it has tons of good useful feedback for TW it is good to keep it to us for now. Thanks for your all questions.
It was really nice to talk with such impressive group which consist of players which have great knowledge from all details of game. Other previously done Q&As I watched there was usually one broadcaster who has less knowledge from game. What we did was different because broadcasters was our hardcore players and it was a different experience. Also it was so good for me talking 5 hours with players to develop myself about understanding what is important for players.