Make single player sieges like multiplayer sieges

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Lets face it, large single player sieges in their current state are terrible. Absolute garbage. Not worth playing.
You just can't have enemy troops spam spawning directly at the gates, on the walls, etc. It just doesn't make any sense.

Make the enemies spawn further back, and make it so the player has to push into the castle, pushing enemy spawn points further back as they move in.
 
Sure need some rework. Maybe focus on things like this and not workshops, caravans and everything else that has to do with how much money we get right now....
 
The pace needs to slow down. There's little strategy involved as is, it's just a turkey shoot run about with no cohesion. Warband is somewhat better at this, Bannerlord looks far better.
 
How large are we talking? What's your battle size set to? At 1000, I have yet to see enemies respawning on the walls but I have seen them run from within the town out to the front gate (perhaps returning from being routed).

Also, how exactly was the siege paced better in Warband? Unless you mean the game in general? There was the ability to ask for surrender that is currently absent in Bannerlord, but being able to choose your siege engines and where you place them gives you more strategy than Warband... you can even knock entire walls down and run straight thru a la WFaS.
 
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