marchal davout
Master Knight
Yeh Would you be able to help me with the cration and all that shizz
marchal davout said:Yeh Would you be able to help me with the cration and all that shizz
Perhaps it is in some of the moddels in the game that have to much polygons ?Jezze said:Hm, I had this with the Frisian Outpost. But I cannot see how the module could ever affect this. I will look into it and see if I can find this problem.
Phalanx300 said:I think the mod went to extinsive. Better to start small and work from there.
There should probably just be five classes (for two starting factions):
1) Pikeman
2) Musketeer
3) Cuirassier
4) Lancer
5) Artillery Crew
I think if this mod went M&M road it would be far more succesfull.
This module has been dead for quite some time, which is addressed here.YourStepDad said:Is anyone interested/working on this mod AT ALL?
I'd very much like to try it online, few games, if nothing more.
I'm already surprised that it is working on 1.154 . I doubt we will make the news section though .YourStepDad said:Would be awesome, specially if you can get the event to be announced in the news section.
I've downloaded it and played a few rounds against bots.
I actually loved it, maps and items especially, but of course, it needs work.(Wishful thinking, i know. )
Oh, just a heads up, muskets have no sounds in 1.154.