Ikisoft and motion capture

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Balinux

Sergeant Knight
So, apparently armagan has been using motion capture to perfect m&b's fighting animations. But does Ikisoft actually own the technology? If so, couldn't they do more animations, like ladder climbing, door opening, siege-ram wielding,...

Discuss...
 
If so, I guess. But in the last beta release adding the ability to climb ladders, open doors, wield siege-rams and other stuff? I wouldn't count on it! You also must understand that adding things like that isn't just a matter of sticking an animation in, there's a bit more to it.
 
Well, it would certainly open some interesting opportunities. I would love to be able to do stuff like climb ladders, open doors, drag objects, etc. I quess we'll have to wait and see what M&B 2 brings, or if there will be some sort of expansion pack.
 
They have some stuff over here, in the office. From what I understand it's not the best mocap tech available, but still to be used to some extent. (hint: Armağan wants to mocap horses, but he can't:razz:)
 
Well, at least some things are possible, more animations would surely help immersion. Motion capturing horses seems hard indeed, you need a large rig for that.
 
allthesedamnnamesaretaken said:
I'm surprised you can't just buy some motion captured animated bones from some company and use it like you can with sounds, textures, models, etc

Selling the motion captured image of a horse wouldn't be a grow industry :wink:.

I mean, i'm sure its been done by various research institutions, but their not about to sell it to some videogame developer.
 
allthesedamnnamesaretaken said:
I'm surprised you can't just buy some motion captured animated bones from some company and use it like you can with sounds, textures, models, etc

actually, I think you can. There are several packs of mocap animations to be bought on 3D sites.

WETA digital has motion captured a LOT of horse movement for the LOTR films. It might be a good idea  for Armagan to try contacting them. (even if it doesn't work, it's worth a try.)
 
Merlkir said:
allthesedamnnamesaretaken said:
I'm surprised you can't just buy some motion captured animated bones from some company and use it like you can with sounds, textures, models, etc

actually, I think you can. There are several packs of mocap animations to be bought on 3D sites.

WETA digital has motion captured a LOT of horse movement for the LOTR films. It might be a good idea  for Armagan to try contacting them. (even if it doesn't work, it's worth a try.)
Excellent ideas, although I think its kind of late for M&B 1.
Btw, only about 2 weeks left!
 
Ollieh said:
Merlkir said:
allthesedamnnamesaretaken said:
I'm surprised you can't just buy some motion captured animated bones from some company and use it like you can with sounds, textures, models, etc

actually, I think you can. There are several packs of mocap animations to be bought on 3D sites.

WETA digital has motion captured a LOT of horse movement for the LOTR films. It might be a good idea  for Armagan to try contacting them. (even if it doesn't work, it's worth a try.)
Excellent ideas, although I think its kind of late for M&B 1.
Btw, only about 2 weeks left!

I think that the animation could be released as a beauty pack / patch later :smile:
 
Maelstorm said:
They have some stuff over here, in the office. From what I understand it's not the best mocap tech available, but still to be used to some extent. (hint: Armağan wants to mocap horses, but he can't:razz:)

If the issue is size, why not just find a runt or a very young but able colt/filly?
 
Swadius said:
Maelstorm said:
They have some stuff over here, in the office. From what I understand it's not the best mocap tech available, but still to be used to some extent. (hint: Armağan wants to mocap horses, but he can't:razz:)

If the issue is size, why not just find a runt or a very young but able colt/filly?

from what I've heard on the LOTR DVDs, mocaping a horse requires a gym-sized space with quite many cameras. If you want to capture all kinds of speed, it makes sense, the horse needs space to achieve it.

Ollieh said:
Yeah, why not.

Now Merlkir, go back to work/draw for our beloved TLD.

you guys want only one thing and one thing only! :grin: I feel abused...

(but hey, I've been drawing a lot lately. no worries.)
 
I saw a short film about how motion capture was done for Actua Soccer. It was done by getting the people (Sheffield Wednesday footballers in this case) to go through the motions in a special darkroom with luminous pads attached to their bodies. You'd obviously need a very big room to get a horse up to a gallop.
 
Cloud Breaker said:
A bit off-topic question:

Were Medieval 2 Total War and Rome Total War horse animations motion captured too?

I think they weren't, because they don't look very natural. Especially the riders..
 
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