There is basically one opportunity to fix this. The game is simply not worth playing anymore. The only reason people are sticking around is the promise that the issues are being addressed.
Solutions
Solutions
- Minimum range is slightly reduced so that being in someones face with a jav causes a "stun" like it does in warband.
- Javs have a longer throw windup so that the stun from a kick cannot so easily combo into a FREE jav hit.
- The amount of Javelins per stack and the amount of classes that get them with no opportunity cost loss is significantly readdressed.
- Aserai is completely rebalanced so that skirmisher is the 110 class and Tribal Warrior is the 100 class. (Why was this ever even switched? It was just fine in the beta when Tribal Warrior was 100.)
- Pilas/ThrowingSpears can no longer be pulled out of corpses. (Every other javelin is fine. Pilas make no sense. They are a one shot kill and ****historically**** the entire point is that they bend on contact.) Some of the changes above would rend this not as mandatory. In the current state of the balance, these weapons are the best in the game period.
- If someone is backing up away from you, you should NOT be able to run forwards at them and kick them. Giving kicks a slightly longer windup time from when the input is given and when the kick begins would solve this.
- Jumps should be useful. In warband, a jump was a way for a skilled player to avoid kicks. Even if you time your jump perfectly in bannerlord you will skill get kicked while you are in the air.