A bit silly, but I believe a true sign of the emperor should be that crowned weasel helm from the main game screen. Any chance of adding that into the game?
The Lord relations is covered in the tweaks/monimod threadRedDominator said:might there be an option where you can disable the need for water and the lord relation degration every week? would be cool
HaseoXTHForm said:And a look at it: http://www.moddb.com/mods/custom-troop-trees
LordGameboy said:HaseoXTHForm said:And a look at it: http://www.moddb.com/mods/custom-troop-trees
I like that thing, Would be nice to rework Custom Troops since i did had problems with them in 4.1, like units were supose to have spear, sword and a shield, but instead some had shields, some not, some didnt have spears etc. Plus helmets would often disappear on custom units that were named as "x". (again, it was in 4.1)
You know, i had this idea for several days, but i kept forgeting it. To be honest that is the feature i think MUST be in the game. If a player keeps being a lord and keeps expanding, for example, Swandian kingdom, he can only recruit swandian units from original swandian kingdom, which as the game follows is really hard.The White Falcon said:Being able to swap gear with your lords if you are the leader of a faction. Some of the lord's are literally wearing their noble clothes into battle so I would like to outfit them properly so they don't die in 1-3 hits.
Going further, maybe implement some Prophesy of Pendor functionality with lords and villages. In PoP; you could tell lords to raise troops of your own faction at the cost of relations. Village recruits changed to the owning faction's recruits. You could implement something with the new Constable were you could have an option where you send out trainers to a selected town for 1 week at a cost of 10,000 florins. After 1 week, any further recruitments from the village would be of your own factions.
KidKoala said:I have a suggestion regarding forrestry/mining rights:
At present, you have to find the Lord of the relevent nearby settlement to acquire mining/felling rights to mines and forests, I had a bit of trouble getting rights to the Forest near Tevarin Castle recently as Lord Cristopel was taken captive by the Merchant Republic of Zendar and kept in the dungeon of Zendar, after trying to bribe the prison guard to let me in (he took my money but I was unable to access the cell!) I eventually gave up.
Would it be possible to have a separate option on visiting the Lord's Castle e.g. "Speak to Castle Steward" who will be able to grant a licence in his lords name to players under a certain rank (Surely a Lord can find better use for his time than speaking to Peasants).
The Castle Steward could also offer a few minor quests for low-level players, varients on kill bandits, escort peasants, or even Gather weapons for the Armoury etc.