Is that something the devs have said or are you just completely guessing Taleworlds is at fault?
Docm30 said:Is that something the devs have said or are you just completely guessing Taleworlds is at fault?
Docm30 said:Is that something the devs have said or are you just completely guessing Taleworlds is at fault?
Well besides simple logic (Coders code, They do not set release dates), Taleworlds appologised to Brytenwalda. You don't get ticked at the till worker that Mcdonalds doesn't have a McRib, you get ticked at corporate for not re-releasing it.Docm30 said:Is that something the devs have said or are you just completely guessing Taleworlds is at fault?
freedomna said:Brytenwalda isn't at fault, it is Taleworlds.Levity99x said:Brytenwalda team, I think anyone with common sense expected more out of you. Except that guy up there without any expectations for his 12 dollars. He'll take 7 more copies.
Brytenwalda coded the game. Taleworlds however: set the deadline, set the working hours, and set the budget. If taleworlds wanted the DLC released before it was finished Brytenwalda couldn't do anything. Fuss at TW, do not however blame the innocent.
Aklis said:Docm30 said:Is that something the devs have said or are you just completely guessing Taleworlds is at fault?
I wouldn't think that Taleworlds are utterly blameless in this matter, but a lot of the seemingly strange game decisions are definitely the fault of the developers, like excluding two-handed axes while including scale armour and having the strongest weapon in the game be a piece of wood.
kraggrim said:Docm30 said:Is that something the devs have said or are you just completely guessing Taleworlds is at fault?
http://forums.taleworlds.com/index.php/topic,319752.msg7564192.html#msg7564192
Armagan and Taleworlds accepted responsibility (and even apologised to the Brytenwalda team).
You're going to tell them that some guy on the internet with no affiliation to either TaleWorlds or the developers gave you an inside line on their intentions, and that those intentions were to rush out the game unfinished to make more money? That doesn't seem like a good idea.Ralepozozaxe said:So they did rush it out before it was finished just to make the money? That sounds like a valid reason for a refund to me. If steam emails me and ask for more info i'll be sure to tell them that.
freedomna said:Brytenwalda isn't at fault, it is Taleworlds.Levity99x said:Brytenwalda team, I think anyone with common sense expected more out of you. Except that guy up there without any expectations for his 12 dollars. He'll take 7 more copies.
Brytenwalda coded the game. Taleworlds however: set the deadline, set the working hours, and set the budget. If taleworlds wanted the DLC released before it was finished Brytenwalda couldn't do anything. Fuss at TW, do not however blame the innocent.
Kozenger said:I don't understand why most gamers thing it's ok to be sold half broken or fully broken products. You wouldn't accept that at a movie theater or when buying a new car. Do you go to a restaurant and expect the chef to just half cook the chicken in your burrito ? No. You get your money back because it's unacceptable behavior from a business. I really wish consumers (gamers) would make companies pay when they pull stuff like this. Maybe then it would stop happening. Otherwise we're just going to continue to be the punching bag.
Missing a feature you wanted doesn't make it unfinished or broken it just means you like something they didn't want which is a choice for them to make not us
mesor said:I don't understand that comparison.
Get a broken car and they fix it under warranty.
Get a bad meal and you send it back for a fresh one.
Got a game with flaws, it's actively being fixed and for a growing number of people already is. Missing a feature you wanted doesn't make it unfinished or broken it just means you like something they didn't want which is a choice for them to make not us
To use your comparison, you don't tell the company how to build the car you want, you find the company that already does.
Radix said:P.S. Notice how DLC was perfectly released 2 weeks before Christmas?? coincidence? ofc not, common practice in gaming industry to rush project before Christmas and release it half-assed, practice that has been allowed because of too many people in gaming community are always easy going on game developers for some reason always coming up with excuses for them.
mesor said:But the majority of complaints are being aimed at the Brytenwalda team not taleworlds who had no control over when it was released.
Radix said:Missing a feature you wanted doesn't make it unfinished or broken it just means you like something they didn't want which is a choice for them to make not us
This sentence is tricky as hell. Mainly because it is true and false at the same time. If 10 % of community complains about lack of features then this sentence is true, however if good deal of community complains about lack of features then this sentence is false. All in all over half of the negative reviews on steam (60%) point out lack of many features (and many not working, or badly designed), and I assure you that all the official reviews will point this out too (or at least the ones that don't sell good reviews).
Regarding itemization, it has been said countless times by now by many many people. There is diversity and enough sources to triple the amount of items in the game, the BS they give us that this is specific for dark ages is just a lie, there are enough sources to work with, no one was just bothered to do so and instead went with the dark ages excuse.
P.S. Notice how DLC was perfectly released 2 weeks before Christmas?? coincidence? ofc not, common practice in gaming industry to rush project before Christmas and release it half-assed, practice that has been allowed because of too many people in gaming community are always easy going on game developers for some reason always coming up with excuses for them.
I'm not soft on game developers. I just don't get enraged very easily over things that don't cost me too much money.Radix said:Missing a feature you wanted doesn't make it unfinished or broken it just means you like something they didn't want which is a choice for them to make not us
This sentence is tricky as hell. Mainly because it is true and false at the same time. If 10 % of community complains about lack of features then this sentence is true, however if good deal of community complains about lack of features then this sentence is false. All in all over half of the negative reviews on steam (60%) point out lack of many features (and many not working, or badly designed), and I assure you that all the official reviews will point this out too (or at least the ones that don't sell good reviews).
Regarding itemization, it has been said countless times by now by many many people. There is diversity and enough sources to triple the amount of items in the game, the BS they give us that this is specific for dark ages is just a lie, there are enough sources to work with, no one was just bothered to do so and instead went with the dark ages excuse.
P.S. Notice how DLC was perfectly released 2 weeks before Christmas?? coincidence? ofc not, common practice in gaming industry to rush project before Christmas and release it half-assed, practice that has been allowed because of too many people in gaming community are always easy going on game developers for some reason always coming up with excuses for them.