wokkawokka666
Recruit
Hardwood is so rare and expensive, you could run a Breaking Bad syndicate just finding it and selling it - let alone use it for smithing.
As of 1.3.0, trading and smithing are officially dead to me. Yes, the early versions were very kind to trading. Smithing has always been an exercise in frustration. But, the Devs must have desired to create the perfect twisted child of an MMORPG and a Rogue-like game. Trading is pointless. The cons far outweigh the pros. Smithing would be amazingly good if the devs just unclenched their tight, tight sphincters for two seconds and let a few stamina points and some hardwood fall out.
I think the guys that designed this game are doing a good job. Unfortunately, I feel like my interest in this game is being "designed out" as I progress further in the betas. I know the inevitable conclusion - devs are huffing the fumes from a confined area of play testers who are royally screwing it for the rest of us. Not all of us want to be top tier MP gods - I for one never had an interest in MP in the first place. And not all of us want to grind monotonously for three years before our character is finally good enough to do the things we enjoy in this game - namely creating some very interesting arms, enjoying some executions with the popcorn and refreshments, and pitting kingdom against kingdom until they're both beaten down enough where they can be crushed.
As of 1.3.0, trading and smithing are officially dead to me. Yes, the early versions were very kind to trading. Smithing has always been an exercise in frustration. But, the Devs must have desired to create the perfect twisted child of an MMORPG and a Rogue-like game. Trading is pointless. The cons far outweigh the pros. Smithing would be amazingly good if the devs just unclenched their tight, tight sphincters for two seconds and let a few stamina points and some hardwood fall out.
I think the guys that designed this game are doing a good job. Unfortunately, I feel like my interest in this game is being "designed out" as I progress further in the betas. I know the inevitable conclusion - devs are huffing the fumes from a confined area of play testers who are royally screwing it for the rest of us. Not all of us want to be top tier MP gods - I for one never had an interest in MP in the first place. And not all of us want to grind monotonously for three years before our character is finally good enough to do the things we enjoy in this game - namely creating some very interesting arms, enjoying some executions with the popcorn and refreshments, and pitting kingdom against kingdom until they're both beaten down enough where they can be crushed.
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