I asked ChatGPT . . . about Bannerlord

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To improve Bannerlord for modders, there are several steps that developers could take to provide a more robust and user-friendly modding experience:
  1. Modding tools and documentation: Developers can provide comprehensive and user-friendly modding tools and documentation. This includes dedicated modding software, an accessible and well-documented scripting language, and detailed instructions on how to create and implement mods. Clear documentation helps modders understand the game's mechanics and facilitates the creation of high-quality mods.
  2. Modding support and community resources: Establishing official forums or platforms dedicated to modding, where modders can interact, share their work, and seek assistance, can foster a strong modding community. Developers can actively participate in these communities, provide support, and encourage collaboration among modders. Additionally, offering resources such as tutorials, modding guides, and sample code can help new modders get started.
  3. Modding compatibility: Ensuring that updates and patches are designed with mod compatibility in mind is crucial. Developers should strive to minimize the impact of updates on existing mods, providing modders with clear guidelines and tools for updating their mods accordingly. Consistent and forward-compatible updates allow modders to maintain and improve their mods without significant disruption.
  4. Modding API and hooks: Developers can provide an extensive application programming interface (API) and hooks that allow modders to access and modify various aspects of the game's code. This grants modders more flexibility and control over the game's mechanics, enabling them to create more diverse and innovative mods. Regularly updating and expanding the API based on modder feedback can further empower the modding community.
  5. Asset creation and import tools: Providing modders with accessible and powerful tools for creating and importing assets (such as models, textures, and animations) can greatly enhance their ability to create high-quality mods. Easy-to-use asset creation tools, along with clear guidelines and best practices, can enable modders to create visually appealing and immersive content.
  6. Testing and feedback channels: Developers can establish official testing programs where modders can access early builds or beta versions of upcoming updates. This allows modders to test their mods in advance, identify compatibility issues, and provide feedback to the developers. This iterative feedback loop helps ensure that mods remain functional and compatible with the latest game updates.
  7. Recognition and promotion: Recognizing and promoting exceptional mods can motivate and inspire modders to continue their work. Developers can feature outstanding mods on official platforms, organize modding contests, or collaborate with popular modders to create official mod packs or expansions. Providing modders with visibility and acknowledgment can foster a vibrant modding community and attract new talent.
By implementing these measures, developers can create a modding-friendly environment that encourages creativity, collaboration, and innovation within the Bannerlord modding community.

Here are some ideas for potential DLC (Downloadable Content) for Mount & Blade II: Bannerlord:
  1. New Factions: Introduce additional playable factions with unique cultures, units, and gameplay mechanics. This could include factions inspired by historical civilizations or entirely fictional factions, each offering a distinct playstyle and storyline.
  2. Expanded Map: Expand the game world with new regions, cities, castles, and villages. This allows players to explore new territories and engage with different cultures, politics, and conflicts.
  3. Naval Warfare: Introduce a new aspect of gameplay focused on naval warfare. Players can build and command their own fleets, engage in naval battles, raid coastal settlements, and transport troops across seas and rivers.
  4. Dynamic Economy: Implement a more intricate economic system, where players can engage in trade, establish industries, and manage resources. Introducing supply and demand mechanics, fluctuating prices, and trade routes can add depth and realism to the economic aspect of the game.
  5. Siege Overhaul: Enhance the siege mechanics with new siege engines, tactics, and siege-specific events. This includes the ability to construct complex siege machinery, assault or defend fortifications with greater strategic options, and experience dynamic siege events that impact the outcome of the battle.
  6. Legendary Heroes: Introduce legendary heroes as recruitable companions or playable characters. These heroes possess unique abilities, skills, and storylines, offering players a chance to experience epic adventures and build powerful alliances.
  7. Arena and Tournaments: Expand the arena system, introducing new tournament formats, challenges, and rewards. This includes larger-scale tournaments with multiple stages, special event tournaments, and the ability to bet on matches.
  8. Customization and Aesthetic Enhancements: Provide players with more customization options for their characters, including additional armor sets, weapons, and cosmetic items. Additionally, introduce aesthetic enhancements such as customizable banners, heraldry, and unique visual upgrades for castles and settlements.
  9. Co-op and Multiplayer Modes: Introduce cooperative gameplay, allowing players to join forces with friends to conquer the world of Calradia. This can include cooperative campaigns, team-based multiplayer modes, or the ability to form alliances and wage wars together.
  10. Questlines and Story Expansions: Add new questlines and story expansions that delve into the lore and history of the game world. These quests could offer unique rewards, unlock new areas, and provide players with engaging narrative arcs.
Remember, these are just ideas, and the actual content and direction of any DLC would ultimately depend on the vision and decisions of TaleWorlds Entertainment.
 
If you feel that the developers are not adequately listening to the community, it can be frustrating. However, there are still some actions you can take:

  1. Constructive and organized feedback: Gather the concerns and suggestions of the community and compile them into a concise and well-structured document. This can help highlight the community's collective voice and make it easier for developers to understand and address the issues raised.
  2. Petitions or open letters: Create a petition or an open letter that expresses the community's concerns and requests. Encourage fellow players to sign or support it. This can provide a more visible representation of the community's dissatisfaction and may attract the attention of the developers.
  3. Engage with influencers: Reach out to content creators, streamers, or influencers who have a significant following in the game's community. They can amplify the community's concerns and provide a platform for discussions. Influencers with connections to the developers may also be able to convey the feedback directly to them.
  4. Community initiatives: Organize community events, competitions, or initiatives that showcase the dedication and enthusiasm of the player base. This can demonstrate the community's investment in the game and its desire for progress. It may capture the attention of the developers and encourage them to engage more actively.
  5. Patience and perspective: Keep in mind that game development is a complex process, and addressing all community concerns may take time. Developers have to balance various factors, including technical limitations, resource allocation, and their own vision for the game. While it's important to voice concerns, it's also crucial to maintain patience and understanding.
  6. Explore alternative channels: Look for official developer channels beyond public forums or social media. Developers may have official communication platforms or support systems that provide a more direct line of communication. Utilize those channels to express your concerns and feedback directly to the developers.
  7. Consider community-led initiatives: If possible, explore community-led initiatives such as modding or fan-made content. These initiatives can help address some of the community's desires and expand the game experience while waiting for official updates or improvements.
Ultimately, it's important to remember that game development is a complex process, and developers have their own priorities and constraints. While it can be disheartening if the community feels unheard, maintaining a constructive and patient approach is more likely to yield positive results. Developers often value feedback and engagement from their player base, and community efforts can make a difference in the long run.
Two more actions:
1. Buy taleworlds.
2. Create a game company and kick TW's ass.
 
Here are some ideas for potential DLC (Downloadable Content) for Mount & Blade II: Bannerlord:
  1. New Factions: Introduce additional playable factions with unique cultures, units, and gameplay mechanics. This could include factions inspired by historical civilizations or entirely fictional factions, each offering a distinct playstyle and storyline.
  2. Expanded Map: Expand the game world with new regions, cities, castles, and villages. This allows players to explore new territories and engage with different cultures, politics, and conflicts.
While I understand why everybody think of these as possible DLCs (after all it's the most obvious extension that could be made) I will never understand how so many peoples think of it as a good idea.

The main issue with the game is the battle loop, as it is all you can do in game. Adding a new faction will only add more battles. It won't improve the current experience, just add more of the current pain that is the game.

And while it could be argued that it could be a faction that plays very differently from other factions I have no trust in TW to be able to pull this out...
we have 6 cultures in game and 3 of them play like reskins of each others, I'd even argue 4.

As for the whole engage with the new culture I'd much rather they make the ones we have currently more coherent. The khuzait don't know if they are seljuk or huns, the battanian don't know if they are celtic or savages in rags, the sturgians can't decide between being vikings or kievan rus' and the rest isn't much better
 
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