How to insert new vambraces/arm guards into the game?

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Time Golem

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I made a new vambrace model but I don't understand how this particular type of item works in terms of having it associate with matching gloves and at what coordinates the meshes should be placed.
If I go by the positioning of the native models such as scale_gauntlets_a_Lx, my mesh ends up way off. Also it completely replaces the hands since it's identified as hand armor, just like gloves. How does the native set of gauntlets work when it's a matching set of gloves and arm guards?
I guess a work-around would be to make the vambrace mesh part of the glove item but I'd prefer to keep them separate and have more texture space for each.

Edit:
Doh! Figured it out right after posting this  :oops:. Just made a new item with matching names and the "x" suffix.
 
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