I've been working on something similar myself. Go to Module_Scripts and the script "change_center_prosperity". Replace the display_message tuple with the following.
Code:
(party_get_slot, ":center_lord", ":center_no", slot_town_lord),
(try_begin),
(eq, ":center_lord", "trp_player"),
(display_message, "@Prosperity of {s2} has changed from {s3} to {s4}.", 0x33DD33),
(try_end),
This will first check the center's current lord and will only display the message if it is ruled by the player.
The 0x33DD33 is a color code for MB Vaegir green, which you can remove along with the preceding comma for plain white text.
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