How do I add new game modes for Multiplayer?

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Demonwolf

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Title says all. I'm trying to make a mode where you have to kill your target and ONLY your target. If you kill anyone else you lose points. Is there any way to do that? Where would I have to edit?
 
Make a new mission_template, change the indices under #multiplayer game type in header_commons, change the string references for multiplayer_game_type_names_begin, and modify certain checks (which affect options, scoring, objectives, etc.) in prsnt_game_multiplayer_admin_panel to include your new mode. This also includes script_game_get_multiplayer_server_option_for_mission_template, script_game_multiplayer_server_option_for_mission_template_to_string, script_multiplayer_fill_map_game_types, script_game_multiplayer_get_game_type_mission_template, and probably a bunch of other places. Don't take my word for it though.
 
Somebody said:
Make a new mission_template, change the indices under #multiplayer game type in header_commons, change the string references for multiplayer_game_type_names_begin, and modify certain checks (which affect options, scoring, objectives, etc.) in prsnt_game_multiplayer_admin_panel to include your new mode. This also includes script_game_get_multiplayer_server_option_for_mission_template, script_game_multiplayer_server_option_for_mission_template_to_string, script_multiplayer_fill_map_game_types, script_game_multiplayer_get_game_type_mission_template, and probably a bunch of other places. Don't take my word for it though.

Is there a tut somewhere...?
 
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