hi all,
I have been working on building a new town/area from the ground up. I have been somewhat successful in learning how things work - but I need a bit of help with something.
I would like a nice, even, flat, LARGE space to be the location for my town. Now I've tried using the "arena" mesh, and body - I also used the sargoth square - even tried mucking with the "encounter spot" (too uneven).
I also tried using Dhorak keep as a base, and generating the terrain, but I think it is too much of a pain to generate the scene each time. But maybe I will have to go back to that (problem was there was weeds growing all over - not nice smooth grass).
It seems the best I can do is the arena or sargoth center - I used LURB editor and got rid of all but the base grass 'layer' (not real clear exactly how that all works). So all I had left was one mesh - grass texture. renamed the file etc. and got it all set to be loaded correctly etc - everything works fine - except that it is basicaly the shape of the arena (of if I use sargoth, it is the shape of the grass in town).
So how do I get nice, good sized square or rectangular mesh that is just plain grass??
any help would be appreciated. I have tried searching on various terms and not found anything helpful. If Lurbs viewer can do it, I couldn't figure out how.
many thanks
DE
I have been working on building a new town/area from the ground up. I have been somewhat successful in learning how things work - but I need a bit of help with something.
I would like a nice, even, flat, LARGE space to be the location for my town. Now I've tried using the "arena" mesh, and body - I also used the sargoth square - even tried mucking with the "encounter spot" (too uneven).
I also tried using Dhorak keep as a base, and generating the terrain, but I think it is too much of a pain to generate the scene each time. But maybe I will have to go back to that (problem was there was weeds growing all over - not nice smooth grass).
It seems the best I can do is the arena or sargoth center - I used LURB editor and got rid of all but the base grass 'layer' (not real clear exactly how that all works). So all I had left was one mesh - grass texture. renamed the file etc. and got it all set to be loaded correctly etc - everything works fine - except that it is basicaly the shape of the arena (of if I use sargoth, it is the shape of the grass in town).
So how do I get nice, good sized square or rectangular mesh that is just plain grass??
any help would be appreciated. I have tried searching on various terms and not found anything helpful. If Lurbs viewer can do it, I couldn't figure out how.
many thanks
DE