In Progress Heavily asynchronous stances (affects all of MP)

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Version number
1.2.9
Branch
Main
Modded/unmodded
Unmodded

Gotha

Adimi h.c.
Baron
Summary:
When quickly switching attack direction while switching the walk direction (which happens a lot in groupfights) stances will get heavily desynchronized. It's been a bug since beta and still needs to be fixed. It causes a lot of teamhits and more issues, especially in a "competitive" environment.
How to Reproduce:
Scene Name (if related): Any
Media (Screenshots & Video):

Computer Specs:
OS: W11
GPU: AMD 7900XTX
GPU Driver Version: Up to date
CPU: AMD 5900X
RAM: 32GB
Storage Device (HDD/SSD): SSD
 
Hey, i have forwarded the issue to the QA team for further inspection. Thank you for your time and sorry for the inconvenience.
 
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