got crash when i tried to edit basic troops equipment with new module

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I tried to add a shield to basic faction troops equipment with new module, but somehow it make game crash when i launch it.
I made it by editing already existed sample mod xml without the use of C#.

here the submodule
<Module>
<Name value="First Tier Revamp"/>
<Id value="FirstTierRevamp"/>
<Version value="v1.0.0"/>
<SingleplayerModule value="true"/>
<MultiplayerModule value="false"/>
<DependedModules>
<DependedModule Id="Native" />
<DependedModule Id="SandBoxCore" />
<DependedModule Id="Sandbox" />
<DependedModule Id="StoryMode" />
</DependedModules>
<SubModules>
</SubModules>
<Xmls>
<XmlNode>
<XmlName id="spnpccharacters" path="spnpccharacters_firstierrevamp"/>
<IncludedGameTypes>
<GameType value = "Campaign"/>
<GameType value = "CampaignStoryMode"/>
<GameType value = "CustomGame"/>
</IncludedGameTypes>
</XmlNode>
</Xmls>
</Module>

and here new module xml path file

<?xml version="1.0" encoding="utf-8"?>
<NPCCharacters>
<!--Imperial Recruit-->
<NPCCharacter id="imperial_recruit"
default_group="Infantry"
level="6"
civilianTemplate="NPCCharacter.empire_troop_civilian_template_t1"
name="{=s3IJIFUw}Imperial Recruit"
occupation="Soldier"
is_basic_troop="true"
culture="Culture.empire">
<face>
<face_key_template value="NPCCharacter.villager_empire" />
</face>
<skills>
<skill id="Athletics"
value="20" />
<skill id="Riding"
value="0" />
<skill id="OneHanded"
value="20" />
<skill id="TwoHanded"
value="10" />
<skill id="Polearm"
value="20" />
<skill id="Bow"
value="5" />
<skill id="Crossbow"
value="5" />
<skill id="Throwing"
value="10" />
</skills>
<equipmentSet>
<equipment slot="Item0"
id="Item.empire_sword_1_t2" />
<equipment slot="Item1"
id="Item.leather_bound_kite_shield" />
<equipment slot="Head"
id="Item.leather_cap" />
<equipment slot="Body"
id="Item.tunic_with_shoulder_pads" />
<equipment slot="Leg"
id="Item.empire_horseman_boots" />
</equipmentSet>
<equipmentSet>
<equipment slot="Item0"
id="Item.empire_sword_1_t2" />
<equipment slot="Item1"
id="Item.leather_bound_kite_shield" />
<equipment slot="Head"
id="Item.merchants_hat" />
<equipment slot="Body"
id="Item.hemp_tunic" />
<equipment slot="Leg"
id="Item.empire_horseman_boots" />
</equipmentSet>
<equipmentSet>
<equipment slot="Item0"
id="Item.empire_sword_1_t2" />
<equipment slot="Item1"
id="Item.leather_bound_kite_shield" />
<equipment slot="Body"
id="Item.cloth_tunic" />
<equipment slot="Leg"
id="Item.empire_horseman_boots" />
</equipmentSet>
<upgrade_targets>
<upgrade_target id="NPCCharacter.imperial_infantryman" />
<upgrade_target id="NPCCharacter.imperial_archer" />
</upgrade_targets>
</NPCCharacter>
<!--Aserai Recruit-->
<NPCCharacter id="aserai_recruit"
default_group="Infantry"
level="6"
civilianTemplate="NPCCharacter.aserai_troop_civilian_template_t1"
name="{=H5HJUejD}Aserai Recruit"
occupation="Soldier"
is_basic_troop="true"
culture="Culture.aserai">
<face>
<face_key_template value="NPCCharacter.villager_aserai" />
</face>
<skills>
<skill id="Athletics"
value="20" />
<skill id="Riding"
value="5" />
<skill id="OneHanded"
value="20" />
<skill id="TwoHanded"
value="10" />
<skill id="Polearm"
value="20" />
<skill id="Bow"
value="10" />
<skill id="Crossbow"
value="0" />
<skill id="Throwing"
value="5" />
</skills>
<equipmentSet>
<equipment slot="Item0"
id="Item.eastern_spear_1_t2" />
<equipment slot="Item1"
id="Item.desert_oval_shield" />
<equipment slot="Head"
id="Item.aserai_civil_e_hscarf" />
<equipment slot="Body"
id="Item.aserai_civil_e" />
<equipment slot="Leg"
id="Item.eastern_leather_boots" />
</equipmentSet>
<equipmentSet>
<equipment slot="Item0"
id="Item.eastern_spear_1_t2" />
<equipment slot="Item1"
id="Item.desert_oval_shield" />
<equipment slot="Head"
id="Item.aserai_civil_c_head" />
<equipment slot="Body"
id="Item.aserai_civil_c" />
<equipment slot="Leg"
id="Item.eastern_leather_boots" />
</equipmentSet>
<equipmentSet>
<equipment slot="Item0"
id="Item.eastern_spear_1_t2" />
<equipment slot="Item1"
id="Item.desert_oval_shield" />
<equipment slot="Head"
id="Item.aserai_civil_e_hscarf" />
<equipment slot="Body"
id="Item.aserai_civil_e" />
<equipment slot="Leg"
id="Item.eastern_leather_boots" />
<equipment slot="Gloves"
id="Item.buttoned_leather_bracers" />
</equipmentSet>
<upgrade_targets>
<upgrade_target id="NPCCharacter.aserai_tribesman" />
<upgrade_target id="NPCCharacter.aserai_mameluke_soldier" />
</upgrade_targets>
</NPCCharacter>
<!--Sturgian Recruit-->
<NPCCharacter id="sturgian_recruit"
default_group="Infantry"
level="6"
civilianTemplate="NPCCharacter.sturgia_troop_civilian_template_t1"
name="{=BBJKgKj2}Sturgian Recruit"
occupation="Soldier"
is_basic_troop="true"
culture="Culture.sturgia">
<face>
<face_key_template value="NPCCharacter.villager_sturgia" />
</face>
<skills>
<skill id="Athletics"
value="20" />
<skill id="Riding"
value="5" />
<skill id="OneHanded"
value="20" />
<skill id="TwoHanded"
value="10" />
<skill id="Polearm"
value="20" />
<skill id="Bow"
value="5" />
<skill id="Crossbow"
value="0" />
<skill id="Throwing"
value="10" />
</skills>
<equipmentSet>
<equipment slot="Item0"
id="Item.sturgia_axe_2_t2" />
<equipment slot="Item1"
id="Item.northern_scouts_shield" />
<equipment slot="Body"
id="Item.nordic_padded_cloth" />
<equipment slot="Leg"
id="Item.highland_leg_wrappings" />
<equipment slot="Head"
id="northern_fur_cap" />
</equipmentSet>
<equipmentSet>
<equipment slot="Item0"
id="Item.sturgia_axe_2_t2" />
<equipment slot="Item1"
id="Item.northern_scouts_shield" />
<equipment slot="Body"
id="Item.nordic_padded_cloth" />
<equipment slot="Leg"
id="Item.highland_leg_wrappings" />
<equipment slot="Gloves"
id="Item.ragged_armwraps" />
<equipment slot="Head"
id="nordic_fur_cap" />
<equipment slot="Cape"
id="Item.scarf" />
</equipmentSet>
<equipmentSet>
<equipment slot="Item0"
id="Item.sturgia_axe_2_t2" />
<equipment slot="Item1"
id="Item.northern_scouts_shield" />
<equipment slot="Body"
id="Item.northern_leather_vest" />
<equipment slot="Leg"
id="Item.highland_leg_wrappings" />
<equipment slot="Head"
id="nordic_fur_cap" />
</equipmentSet>
<upgrade_targets>
<upgrade_target id="NPCCharacter.sturgian_warrior" />
<upgrade_target id="NPCCharacter.sturgian_woodsman" />
</upgrade_targets>
</NPCCharacter>
<!--Vlandian Recruit-->
<NPCCharacter id="vlandian_recruit"
default_group="Infantry"
level="6"
civilianTemplate="NPCCharacter.vlandia_troop_civilian_template_t1"
name="{=GEnwDYp1}Vlandian Recruit"
occupation="Soldier"
is_basic_troop="true"
culture="Culture.vlandia">
<face>
<face_key_template value="NPCCharacter.villager_vlandia" />
</face>
<skills>
<skill id="Athletics"
value="20" />
<skill id="Riding"
value="5" />
<skill id="OneHanded"
value="20" />
<skill id="TwoHanded"
value="10" />
<skill id="Polearm"
value="20" />
<skill id="Bow"
value="0" />
<skill id="Crossbow"
value="10" />
<skill id="Throwing"
value="5" />
</skills>
<equipmentSet>
<equipment slot="Item0"
id="Item.western_spear_2_t2" />
<equipment slot="Item1"
id="Item.bracketed_heater_shield" />
<equipment slot="Head"
id="Item.leather_cap" />
<equipment slot="Body"
id="Item.bandit_leather_water_flask" />
<equipment slot="Leg"
id="Item.empire_horseman_boots" />
</equipmentSet>
<equipmentSet>
<equipment slot="Item0"
id="Item.western_spear_2_t2" />
<equipment slot="Item1"
id="Item.bracketed_heater_shield" />
<equipment slot="Body"
id="Item.bandit_leather_water_flask" />
<equipment slot="Leg"
id="Item.empire_horseman_boots" />
<equipment slot="Cape"
id="Item.bearskin" />
</equipmentSet>
<equipmentSet>
<equipment slot="Item0"
id="Item.western_spear_2_t2" />
<equipment slot="Item1"
id="Item.bracketed_heater_shield" />
<equipment slot="Body"
id="Item.sackcloth_tunic" />
<equipment slot="Leg"
id="Item.empire_horseman_boots" />
<equipment slot="Cape"
id="Item.hood" />
</equipmentSet>
<upgrade_targets>
<upgrade_target id="NPCCharacter.vlandian_levy_crossbowman" />
<upgrade_target id="NPCCharacter.vlandian_footman" />
</upgrade_targets>
</NPCCharacter>
<!--Battanian Recruit-->
<NPCCharacter id="battanian_volunteer"
default_group="Infantry"
level="6"
civilianTemplate="NPCCharacter.battania_troop_civilian_template_t1"
name="{=GUQ3zfg2}Battanian Volunteer"
occupation="Soldier"
is_basic_troop="true"
culture="Culture.battania">
<face>
<face_key_template value="NPCCharacter.villager_battania" />
</face>
<skills>
<skill id="Athletics"
value="20" />
<skill id="Riding"
value="5" />
<skill id="OneHanded"
value="20" />
<skill id="TwoHanded"
value="10" />
<skill id="Polearm"
value="20" />
<skill id="Bow"
value="5" />
<skill id="Crossbow"
value="0" />
<skill id="Throwing"
value="10" />
</skills>
<equipmentSet>
<equipment slot="Item0"
id="Item.peasant_pickaxe_1_t1" />
<equipment slot="Item2"
id="Item.highland_scouts_shield" />
<equipment slot="Body"
id="Item.battania_civil_a" />
<equipment slot="Cape"
id="Item.battania_civil_cloak" />
<equipment slot="Leg"
id="Item.rough_tied_boots" />
</equipmentSet>
<equipmentSet>
<equipment slot="Item0"
id="Item.peasant_hammer_2_t1" />
<equipment slot="Item2"
id="Item.highland_scouts_shield" />
<equipment slot="Cape"
id="Item.battania_cloak" />
<equipment slot="Body"
id="Item.battania_civil_a" />
<equipment slot="Cape"
id="Item.battania_cloak_furr" />
<equipment slot="Leg"
id="Item.rough_tied_boots" />
<equipment slot="Gloves"
id="Item.buttoned_leather_bracers" />
</equipmentSet>
<equipmentSet>
<equipment slot="Item0"
id="Item.peasant_hammer_2_t1" />
<equipment slot="Item2"
id="Item.highland_scouts_shield" />
<equipment slot="Body"
id="Item.battania_civil_b" />
<equipment slot="Cape"
id="Item.battania_civil_cloak" />
<equipment slot="Leg"
id="Item.rough_tied_boots" />
<equipment slot="Gloves"
id="Item.buttoned_leather_bracers" />
</equipmentSet>
<upgrade_targets>
<upgrade_target id="NPCCharacter.battanian_clanwarrior" />
<upgrade_target id="NPCCharacter.battanian_woodrunner" />
</upgrade_targets>
</NPCCharacter>
<!--Khuzait Recruit-->
<NPCCharacter id="khuzait_nomad"
default_group="Infantry"
level="6"
civilianTemplate="NPCCharacter.khuzait_troop_civilian_template_t1"
name="{=rIqwYlSK}Khuzait Nomad"
occupation="Soldier"
is_basic_troop="true"
culture="Culture.khuzait">
<face>
<face_key_template value="NPCCharacter.villager_khuzait" />
</face>
<skills>
<skill id="Athletics"
value="20" />
<skill id="Riding"
value="15" />
<skill id="OneHanded"
value="20" />
<skill id="TwoHanded"
value="0" />
<skill id="Polearm"
value="20" />
<skill id="Bow"
value="10" />
<skill id="Crossbow"
value="0" />
<skill id="Throwing"
value="5" />
</skills>
<equipmentSet>
<equipment slot="Item0"
id="Item.khuzait_sword_1_t2" />
<equipment slot="Item1"
id="Item.battered_kite_shield" />
<equipment slot="Body"
id="Item.khuzait_civil_coat_b" />
<equipment slot="Leg"
id="Item.eastern_leather_boots" />
<equipment slot="Head"
id="Item.nomad_padded_hood" />
</equipmentSet>
<equipmentSet>
<equipment slot="Item0"
id="Item.khuzait_sword_1_t2" />
<equipment slot="Item1"
id="Item.battered_kite_shield" />
<equipment slot="Body"
id="Item.khuzait_civil_coat_b" />
<equipment slot="Leg"
id="Item.eastern_leather_boots" />
</equipmentSet>
<equipmentSet>
<equipment slot="Item0"
id="Item.khuzait_sword_1_t2" />
<equipment slot="Item1"
id="Item.battered_kite_shield" />
<equipment slot="Body"
id="Item.steppe_armor" />
<equipment slot="Leg"
id="Item.eastern_leather_boots" />
<equipment slot="Head"
id="Item.roughhide_cap" />
</equipmentSet>
<upgrade_targets>
<upgrade_target id="NPCCharacter.khuzait_tribal_warrior" />
<upgrade_target id="NPCCharacter.khuzait_footman" />
</upgrade_targets>
</NPCCharacter>
</NPCCharacters>

I don't know what's wrong with it? can somebody help me?
 
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