I just found out that choosing Enhanced Weapons allows me to do the same damage I've been taking, instead of the piddly 10 damage. Not sure how I feel about that to be honest. I like tournaments that are a test of skill, not "GG if you get this awesome enhanced gear". That's why I like Native's randomness, because, sure, if you get a bow/arrow with Archery 40, you're SOL, but to me, a tournament tests how much of a weapon master you are. Obviously there is no historical precedent (I couldn't find any info that says tournament weapons are issued by a herald/master of ceremonies, instead "bring your own").
But yeah, I turn off horses for the Nord cities, and maps that have too many trees and hills. I am now level 11 and can win a couple of tournaments. Kinda cheated though, because I used enhanced weapons.
Sprinting is another ability that I think could use some tweak. Specifically the speed. Outrunning a galloping horse on foot is just wrong.
Sure, with Silverstag it's sometimes hard to fight against cavalry when your whole army is on foot, but it's fun.
My favorite way to build an army actually composes of 90% infantry. I love melee on horseback, but I don't enjoy having too many cavalries (they tend to get in my way more often than not, considering how much I like throwing myself in the thick of things). It's probably a remnant from the days of "70 Swadian Knights, afk, come back and Tab".
8-10 cavalry is all I have. Haven't fought any lords yet, but for bandits, our cavalry (including myself) role is to distract enemy horses so they don't lance my infantry. I accidentally ran into a group of 54 sea raiders (I have 18 troops), and I thought, "oh great, it's going to be a slaughterfest". I and 5 of my man-at-arms spent most of the time distracting the enemy troops so that 2/3 of them chase after me while my infantry deals with the remaining. Surprisingly it worked. Most renown I ever earned from one battle.