need help regarding sugoroku.. the face generation is failed, slides won't work.. any suggestion?
PPQ_Purple said:Delete it all and instal from scratch.
The mod, obviously.metal fake said:PPQ_Purple said:Delete it all and instal from scratch.
delete what? the modules or the game folder also?
the problems with face generation only happen when i install sugoroku 3.1.. installing gekokujo and patch it to 3.1 was just fine.. but after copying files from sugoroku, when i create character face generation doesn't work.. mesh are static eventhough i change the slides.. maybe there is conflict between sugoroku files with main game resource?
PPQ_Purple said:The mod, obviously.metal fake said:PPQ_Purple said:Delete it all and instal from scratch.
delete what? the modules or the game folder also?
the problems with face generation only happen when i install sugoroku 3.1.. installing gekokujo and patch it to 3.1 was just fine.. but after copying files from sugoroku, when i create character face generation doesn't work.. mesh are static eventhough i change the slides.. maybe there is conflict between sugoroku files with main game resource?
Also, forget 3.1. That version is buggy as hell.
Basically what happened with this mod is that the original creator made a final polished version that works great. And that is 3.0. He than started working on a new version that would become 3.1 but real life got in the way and he could not work on it. So when he realized that he was not going to complete it at all he just released what he had, bugs and all as 3.1.metal fake said:btw, what's to forget? sugoroku 3.1 or gekokujo? is it better to use gekokujo 3.0?
-Castle doors are closed during infiltration.Kharille said:I think I'm 160 days into 3.1. Haven't ran into any bugs. Did anyone list them anywhere or do I have to go through previous posts on another thread?
A Sashimono is the little flag most troops carry on their backs.Kharille said:What is a sashimono?
CTDS?
You either need to tweak the cheatmenu to show the new items added by Sugoroku or wait till one of those "shield-swords" appear on the loot after a battle.Aquilifer said:Hi guys! I have a quick question: Where can I find a "shield" sword? I saw that in Sugoroku there is "dual wield" units....
Cant find the item in the cheatmenu though
those swords can be found only in loot. If your "luck" irl parameter is high enough though...Aquilifer said:Hi guys! I have a quick question: Where can I find a "shield" sword? I saw that in Sugoroku there is "dual wield" units....
Cant find the item in the cheatmenu though
Radetzky said:Dear fellow Gekokujo enthusiasts. It is long since I first played this gem, and often returned to it as well as to the erudite posts on this subforum. As you might have seen, I have been considering a Bannerlord mod (amongst other platforms) centered around the ordinary life in past. Besides the presented settings, one that I also contemplated was the Edo period. Foremostly it fits majority of the criteria presented (except maybe, the availability of translated primary resources) and seems very suitable from other viewpoints as well - the Han as somewhat self-sustainable unit, except for the late period somewhat rigid society, in the end even the ban on wheeled transports or the later quite exagerated mediocrity and stagnation. I had considered writing this as a part of a new edition of my appeal, but then I thought it would be better to discuss it first, after the failure of my earlier attempts.
Blitzking said:I am not sure why you would want to make a Mount & Blade II: Bannerlord mod set in a peaceful era of Japan's history when you have the Sengoku period to work with.
Radetzky said:The choice of the period is intentional and is in itself a declaration of my aims towards developing a fulfiling and engaging daily routine. That would of course involve deeper story elements, though within the framework of sandbox region. I described the ideas in the earlier threads already, most being relevant regardless of the setting chosen.
Have you tried giving the Caravan Master an array of trading goods and food?Aruda said:Is there a way to edit the items that caravans carry? They all carry nothing more than a geta and kimono, its completely useless to raid them. I've googled it but had no luck.