xchrisx(GER)
Recruit
do the old factions also have nobles, or only the new ones??
tdring said:how do you turn off cheats
by that I mean when you hut control and the button below escape?
I don't know how hard that would be to toggle, since you'd have to run it in the town, village, and castle menus. The village menu would obviously be the Village Elder as a checkpoint. The Town and Castle menu would probably be best as something the Constable did, but what about when you don't have a constable? Defaults to your culture, I suppose. That would give you incentive to sign on to the "Minor Nobility Full Employment Program".DoctorPringles said:For some reason I was thinking you got a choice whether or not to convert them. Apparently I was mistaken. I'd also like the option, at least, to decide whether a village converts to my origin.
Actually, the recruiter is going village to village on your behalf. This is one key reason to not recruit in your own lands, and to "plow the road" by keeping bandits down so your recruiter can get back with the recruits.LibSpit said:Do you know that if you have a constable and a castle or town you can just recruit huge quantities of troops from whatever faction you like? Up to 100 from each castle and 200 from each town.
I particularly enjoy the combination of marinian elite halberds and crossbows, villianese longbowman, antarian heavy infantry, and swadian knights that's good eating!
I went straght for the throat of the sarinids and I have as yet not recruited a single vlliager from a village. You can also get random faction peasants from the taverns now too.
Post the whole RGL_LOG.txt; You can remove repeated errors to save space.Mattyratty said:I get a lot of random RGL errors and random freezes when entering new areas and occasionally mid-battle, I've updated to the beta and still no fix. Also, after updating to the beta, I get a constant stream of;
SCRIPT WARNING: Division by zero; LINE NO: 11:
At script: calculate_castle_prosperities_by_using_its_villages
At script: calculate_castle_prosperities_by_using_its_villages
At script: calculate_castle_prosperities_by_using_its_villages
At script: calculate_castle_prosperities_by_using_its_villages
I have tried fresh installs etc, the only thing I haven't tried was a redownload. Which I will try at the next given opportunity.
Any help would be greatly appreciated.
You should limit your FPS to 60 so your GPU won't have to over work itself. What size is your battle sizer on? is it above 150?Mattyratty said:I have recently encountered huge fps drops while besieging castles. I don't have a bad computer, my specs are in an RGL log further up this page. I have verified my steam files and made new saves etc. I run at about 200fps in Tournaments/small battles and around 70 in castle sieges on max settings on Vanilla Warband. I run on exactly the same in SOD Warlords but random lag spikes every 2-3 seconds until it completely freezes up and Warband crashes. Any ideas? I'm about to test Warband tamer to see if that does anything, I'll make an edit if it does.