The Combat Animation Enhancement can be added to any mod. There are instructions on how to do so in its first post.oTeC said:So if i read right , it's just native + music + items and such , but isn't there a way of implementing the battle animations expanded uses?
I tried the link on one of the main posts , but it doesn't works.
Is there any place that i can just get them?
Basic, yes. Gameplay, you'll need to use this actions.txt file (or the Expanded actions.txt file, if you have Expanded installed) rather than what you get from the CAE download.oTeC said:Thanks alot .
Will these work in the basic and gameplay floris mod?
You just have to replace 2 files.oTeC said:Ugh, the 'how to installing in another mod'- info is horrible :l
Are you playing Gameplay? And, if so, did you use the actions.txt that I linked?oTeC said:Thanks for the info , while using the explanation on the CAE mod's page, i got some kind of error relating to the skeleton of some horse .
Caba`drin said:Gameplay, you'll need to use this actions.txt file (or the Expanded actions.txt file, if you have Expanded installed) rather than what you get from the CAE download.
and overwrite and you're done. No need to download the CAE mod after all.Caba`drin said: