SP - General Feasts

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We need fiests and here is my suggestion of how to make them work in a Bannerlord setting :smile:

Arrange fiest
Basic/Core feature: Affiliated landed clans can arrange feasts.

UI-vice a tab for happenings in the faction can be added to the faction- interface, where you can see what events are planned and choose who to attend.

At least one familymember from each clan with a positive relation in the affiliated kingdom will try to show up in your "capital" 6 days after the invite.

AI prioritize sending the top Charm family-member.

AI prioritize sending familymembers that does NOT:
  1. Lead a party
Spawn them in fiest-fief a day or 2 before the party.

Attending rewards a
  • small boost to influence depending on fiest-size(see below) in clan-tier(Instead of penalty for those not attending).
  • small semi-random relation-changes(to the better or worse, influenced by attendent Charm-skill)
  • Charm skill XP for all attendents
Hosting a fiest costs some influense and gold. Gold- cost can be reduced by bringing(consuming) certain tradegoods.

A fiest can be Small/Medium or Large. A small fiest only very friendly clans will try to attend. A medium all friendly and some neutrul will try to attend. A large all clans will try to attend.
The size also influence the rewards.

Attending a Fiest- Immersion Extension 1

Feature: Attend a Fiest

Player can choose to attend him/herself. The scene is the throne-room. All attendents are locked to civilian gear and no arms are displayed nor visible.

Some special fiest-dialogues centered around the hosting clan.
Attendents are allowed to speak for the clan(Checks and barterings are done towards clan-leader even if attendent is someone else)

Different Fiests - Immersion Extension 2

Feature: Agenda and theme for the fiest

Celebrate a birth, wedding or victory.

Hold a funeral, accknowledge a King/Queen in a Coronation event, or see a new clan-leader ascend.

All with their special dialogues and themes.

Special Fiests allways counts as "Large"
 
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