Mr_Fun_Times
Recruit
I'm having trouble with what appears to be a texturless seam being created in openbrf. You can see it on the handle of the model.
When in openbrf the texture appears perfectly fine (as it does in wings3d), but in game it looks like this,
It's a bit hard to see, but the entire texture is being used on a seam rather than the texture it was mapped too.
When in openbrf the texture appears perfectly fine (as it does in wings3d), but in game it looks like this,
It's a bit hard to see, but the entire texture is being used on a seam rather than the texture it was mapped too.