Faction orders: 'Vassals still need time to attend their own business'

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John25-

Sergeant at Arms
Hi there, does anyone know how to reduce the amount of time needed for vassals to 'attend their own business'? I am working on a mod with smaller factions (only 5/6 lords in each) and smaller parties as well. But after approx. 10 to 15 days of campaign, faction orders change to inactivity and there is nothing that can make it change again (except holding a feast). E.g. after 300 days, they still need to attend their own business even in times of war.. I tried changing faction orders via the 'Faction orders' cheat menu, forcing them to attack/defend, but they are soon back to inactivity - attending their own business

Is there any way to fix the issue?
 
I tried a bit to follow the route, looking for where the string is getting used. It's getting called at the script 'npc_decision_checklist_faction_ai_alt' which is getting called by the script 'decide_faction_ai'. Trying to improve faction/campaign AI can quickly end up in a rabbit hole.

This here is not really on-topic but the best I could find at the moment:
Better strategy AI on following and besieging for AI lords
 
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