Daniel. said:Kobrag said:Wiz's aint bad.
Wiz has an EU4 mod?
RabbleKnight said:Anyone here remember Europa Universalis: Rome?
It need a new sequel ASAP!
jacobhinds said:There are a few mods but they aren't very well balanced.
Daniel. said:Kobrag said:Wiz's aint bad.
Wiz has an EU4 mod?
RabbleKnight said:Anyone here remember Europa Universalis: Rome?
It need a new sequel ASAP!
jacobhinds said:There are a few mods but they aren't very well balanced.
Really? Wow that's nice to hear. I'm happy if my readers both learn stuff+ enjoy reading it.gokiller said:Was a nice read! Will definitely keep an eye on it.
Lol, I think you should do some coring yourself, since you're the Ottomans with cheap coresgokiller said:Sweet. That actually got me to do a Ottoman campaign myself. I found your approach towards Muscovy especially interesting as I never really went for goals like that while playing as the Ottomans. Most of the time not even bothering to go into the Crimea. But you showed me some alternative options that made it a lot more interesting to play as them. Cheers!
Got myself around 1520, might even do a restart because I'm not pleased with the decisions I made in the campaign. For instance I made the Crimea, Persia, Syria, Serbia and the Papal State my vassals. However at this point the Crimea and Syria are just way to big. All because I gave them tons of land from either the GH or the Mamelukes.... Which will be a pain for my Diplomatic P.
On the otherhand, I managed to give the Papal state the entire south of Italy and Persia the majority of their land from the Timurids.
Main problem is now that I managed to get myself trapped between my own vassals...
They wouldn't? There is only like 2 pip difference IIRC also again IIRC all techs have a specific tech that their units are stronger than the rest.LittleJP said:Ah, I'll probably address it as it comes. I basically modded all of the non-western/eastern/muslim units, including indian and north american so that the final units have additional shock to be only one pip below Western. It just bugged me that even if I westernized, my units would still suck.
In regards to the console, it's to fix funky stuff like certain regions out of range due to port placement in panama, not able to move capital overseas from siberia to crimea (not in this game, I had a mongol khanate game where that was an odd restriction). Generally, nothing big. I might use it if there's certain wars that happen and I want to create an unequal treaty situation. I'll address it if it comes up. Tag switches, occasional yesman, Nothing like just cheating in cash/monarch points, automatic coring, etc.
LittleJP said:Chinese units in particular do not. I actually buffed the shock to Chinese units a little more. Nothing like banzai charges to remind those English of fighting Scots.
Chinese units a little more. Nothing like banzai charges
/wristsChinese ... banzai