edyzmedieval
Recruit
Reminds me of the Hot Coffee mod for GTA San Andreas.
That's just sick! This is a medieval fighting game, not some titty-game for horny teenagers. sheesh!Leprechaun said:Besides, someone (was it fisheye? can't remember) has done a topless mod for M&B. Big whoop.
Ilex said:That's just sick! This is a medieval fighting game, not some titty-game for horny teenagers. sheesh!Leprechaun said:Besides, someone (was it fisheye? can't remember) has done a topless mod for M&B. Big whoop.
NEVER. ESRB set a terrable prescedent by changing the rating like this. That should never happen again. What we do after-market is nobody's buisness but our own. I'm 23 and I can do whatever I damn well please, and this *still* burns my butt.
The BBFC provides a good example of why organised, legislated control can be a good thing. Not only do they have strict guidelines on what does and doesn't affect the rating (for example, explicit gratuitous sex qualifies for an 18 certificate, while non explicit and non gratuitous can go down as low as a 12 rating) but the owner of the submitted material has recourse for appeal if they believe the certification is too strict (which usually involves a rescreening by a completely different group). It also allows the organisation to have legal backing - rather than relying on the parents to educate themselves about the rating system, it makes it illegal to sell a rated product to someone below that age (or in England, if the storeperson believes the material will find its way into the hands of those too young to purchase it, they can refuse the sale). The advantage for the publisher in these situations is that blame is removed from them completely - if little Johnny gets his hands on an 18 game, then either the shop or the person who bought it for him are to blame (and if its the store, not only will they be hit with a huge fine, but they can lose the licence to trade. Suffice it to say many shopowners are unwilling to run the risk).
The final problem for the politicians is that at the moment games are only just moving away from their image as a kid's toy. Most gamers are now in the 25 - 35 bracket and starting families of their own. At the moment, the scare mongering works simply because the large percentage of parents just missed out on video games and as a result haven't got a clue about them. In a few years time though, that will have changed to the generation who grew up in front of their NES and know more about gaming than the politicians.
Its not like its the first time this sort of thing happened. Radio met the same kind of thing, as did cinema, as did TV, as did video. Look at where they ended up - imagine politicians attempting to whip up a frenzy around the content of the average radio station
Rabid Potatoe said:They want to start censoring games, but they havent said a thing about books that generally provide far more graphic content than any game or film. Of course the stupid bastards will start burning the libraries next, it's only a matter of time before they need a new scapegoat.
Othello said:For what it's worth, Oblivion should have been M right out of the gates. Mutilated corpses crucified and set on fire? M.
phbbbt107 said:Othello said:For what it's worth, Oblivion should have been M right out of the gates. Mutilated corpses crucified and set on fire? M.
I agree.
I think M is 17+, though as far as retailer and general perception go it would correlate with an 18 rating. AO (next one up) would correlate with the 18R rating (the kind of products only licensed premises can sell).Leprechaun said:M for Mature? That's, what, a 15 rating in the UK? So? Call of Duty, CoD UO, CoD 2, FarCry, RtCW, Almost all shooters are 15s. People still buy them under 15. I've had CoD 1 and 2 since long before I was 15.
I think its more to do with the fact that politicians misguidedly think that only small children play gamesThe point of this is: The politicians are mainly trying to ban the games because they misguidedly think that the small children that play the games will be influenced by these games because they think they're real.
In fairness there hasn't been conclusive evidence one way or the other. There is a case for the more violent games influencing young players, but the point (in my mind) is that this is not the fault of the games, but as you say on the upbringing of the child. If the child is brought up to know that violence is not something that is accepted, then this should override any kind of influence from the game. I guess its down to the "not my responsibility" attitude of much of the world today.Videogames are not a cause of violence, because we know instinctively that what's acceptable in a game is not always therefore acceptable in real life. It's poor education, upbringing and guidance that leads people to thikn that mindless violence is all fine and dandy, not Call of Duty, Manhunt, FEAR, Half Life or any other games
I'm surprised it sold at all. Given the huge install problem it had with XP (which was a total nightmare for us, especially since Take 2 refused to even look into the problem) I'm sure a lot of copies were returned. I wouldn't be surprised if even more copies were returned once the problem was fixed Perfect example of how not to make a game.(I will note here that I think Manhunt is in the poorest possible taste and should be banned anyway, because it's simply mind-rotting, psychotic and, well, crap. However, quality games are great ) that we might play.
Archonsod said:In fairness there hasn't been conclusive evidence one way or the other. There is a case for the more violent games influencing young players, but the point (in my mind) is that this is not the fault of the games, but as you say on the upbringing of the child. If the child is brought up to know that violence is not something that is accepted, then this should override any kind of influence from the game. I guess its down to the "not my responsibility" attitude of much of the world today.Videogames are not a cause of violence, because we know instinctively that what's acceptable in a game is not always therefore acceptable in real life. It's poor education, upbringing and guidance that leads people to thikn that mindless violence is all fine and dandy, not Call of Duty, Manhunt, FEAR, Half Life or any other games
Personally I think a lot of these issues could be avoided if you had to prove your suitability for parenthood in the same way you need to show your able to control a vehicle before they let you use one, but thats a whole other issue