shadowjudge
Recruit
So I am able to replicate this one quite well, and no idea why it happens. Recently downloaded and began a game with Silverstag, fighting some bandits, loving the bodyslide function, however I began to notice a recurring thing after these skirmishes...
Turns out, if my main player character was knock out during a fight, and then I slid to another unit (had a mix of swadian militia, rhodok crossbowmen and nordic shield maidens, about 60 total party size and 10-25 of each unit). Even if I won afterwards my party would always show as "1/X" (e.g 1/47 on a 47 man party), ALL of my units would show as if they had been knocked unconscious during the fight (0/10 Swadian Militia etc. hovering over my icon) and so even though I would win the fight, I would have to return to a town and rest for days before I could do anything else. This has become REALLY annoying as you can imagine and I'm hoping that someone here may have encountered this and knows a fix. The bodyslide function is one of the main reasons I chose Silverstag, and would like to find a way to continue with it working properly.
TL;DR
When player is knocked out during combat and bodyslides to another unit, all of my units show as being knocked out AFTER the battle also despite winning, e.g 1/47 troops ready for combat after.
Turns out, if my main player character was knock out during a fight, and then I slid to another unit (had a mix of swadian militia, rhodok crossbowmen and nordic shield maidens, about 60 total party size and 10-25 of each unit). Even if I won afterwards my party would always show as "1/X" (e.g 1/47 on a 47 man party), ALL of my units would show as if they had been knocked unconscious during the fight (0/10 Swadian Militia etc. hovering over my icon) and so even though I would win the fight, I would have to return to a town and rest for days before I could do anything else. This has become REALLY annoying as you can imagine and I'm hoping that someone here may have encountered this and knows a fix. The bodyslide function is one of the main reasons I chose Silverstag, and would like to find a way to continue with it working properly.
TL;DR
When player is knocked out during combat and bodyslides to another unit, all of my units show as being knocked out AFTER the battle also despite winning, e.g 1/47 troops ready for combat after.